Most times I fly with active multiplayer and traffic which is nice but feels really unrealistic.
Ofc. I understand MSFS is a sim open to all different age and knowledge groups and that there is Vatsim for hardcore simmers - anyway I’d like to share my ideas and impressions as Vatsim is not for everyone and some may like to train themself before joining
First off multiplayer aircraft in free flight are acting just like blinking Christmas trees moving or stuttering through air. It seems like they got only two stats: on and off. If on they have all lights activated, even strobes at the gate. If off they are shut down completely.
Instead I’d love to see some more parameters exchanged like the activated lights, called services on ground, if afterburners are toggled and if visual effects are active (contrails, spray, engine smoke, others). Currently vfx like contrails are just controlled by the users aircraft for both ai and multiplayer aircraft.
Another point would be integrating all players ATC communication through the ATC system - right now one can easily be surprised by a MP aircraft landing while cleared for takeoff. Also ATC should react to MP aircraft to avoid collisions.
These points would make it feel like everything is connected. Right now it feels like other aircraft are flying in some parallel universe