Pointing Camera with Controller Blocks Other Controllers Inputs

Hey everyone

So when I’m on the cockpit view and I point the camera with the Xbox controller somewhere in which the center of the camera (where a dot shows up) lands over an actionable button of the cockpit, any additional input from the controller (such as increasing/decreasing throttle) stops to work. I can still move the camera around though. If I point the camera somewhere else in which the center doesn’t land in any kind of actionable item of the cockpit, then everything works as expected. Recently I changed the controller buttons assignment to make the A button not be used to toggle stuff around.

How do I change this behavior? I just want to point the camera around with the controller, I don’t want it to think I want to click somewhere like when I hover the mouse over it.

This became very clear after I started to use the 787 Dreamliner with that HUD. When it is down, the standard camera position lays over the clickable area to flip it up. So when it is down, I can’t increase on reduce the throttle with the controller unless I point somewhere else.

I took a quick look on the controller assignments, but for the camera slide command, I could only find it with the “lockable” option. Is there any alternative?

Thanks!