Poll: Nvidia 497.09 Experience [Update: 497.29 drivers with fixes available now]

My system crashed twice then I went to Microsoft updates and updated windows and the crashes stop. There’s a new windows update out there that hasn’t been implemented version 21H2

Temps make no difference. Any clues in eventviewer? … and if not then 100% it is spike protection but it doesn’t necessarily mean there’s a fault

Faulting application name: FlightSimulator.exe, version:, time stamp: 0x00000000
Faulting module name: FlightSimulator.exe, version:, time stamp: 0x00000000
Exception code: 0xc0000005
Fault offset: 0x0000000001b1859a
Faulting process id: 0x6ba0
Faulting application start time: 0x01d7e7b4544a22cb
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\MicrosoftFlightSimulator\FlightSimulator.exe
Faulting module path: C:\Program Files (x86)\Steam\steamapps\common\MicrosoftFlightSimulator\FlightSimulator.exe
Report Id: 5b191767-f699-4f32-a0b1-99c68e1a9c88
Faulting package full name:
Faulting package-relative application ID:

Display driver nvlddmkm stopped responding and has successfully recovered.

A fatal hardware error has occurred.

Reported by component: Processor Core
Error Source: Machine Check Exception
Error Type: Cache Hierarchy Error
Processor APIC ID: 11

The details view of this entry contains further information.


Those were the only errors that happened at the time of the PC shutting down.

Machine Check Exception certainly sounds like a protection process but I still think it’s this driver

Are you running Ryzen Master in Win 11? If so, try uninstalling that and update the latest X570 chipset drivers.

I did update to the latest x570, but am also running Ryzen master… so Ryzen master defaults to a prior chipset revision?

Tried 497.09 to check CTDs… ( Win 10 / 1080Ti 12Gb / DX11 ) crashed loading first flight. Rolled back immediately to 496.76, setup the exact same flight - no CTD.

Incidentally, 496.76 fixed all the lighting glitches that had been present since SU5 for me.


exactly the same here !

same here, my fan is litterally making my pc taking off the floor !! can’t even hear the game in headset with volume on Max. This update from Nvidia is GARBAGE.
I had such an improvement after SU5, when Asobo promised a perfect balance between CPU and GPU, then came SU6 along, and since then my fan is on 100% almost all the time through a flight. not allowed to fly when family is watching tv, because they can’t even here themselves think.
My wild guess is that it has been optimised for xboxers, and pc users have been left aside since SU6. so disappointed…so much

Did not upgrade based on CTD thread below this one, going to wait and see. Current driver works fine.

how do you go back to previous driver ?

The motherboard is not applying voltage to the CPU in the amount required at that particular moment in order to perform the L3 cache swaps fast enough and feed the GPU as dictated by the MSFS engine+GPU driver.

What a mess… :confused:

I have excessive cooling so I actually like the FPS increase I’m seeing.


This is what the new driver did to me. Blue squares on the terrain.

I also CTD 100% of the time when loading/spawning, or shortly after take off. Safe Mode ON.

Have you tried a DDU reinstall for that yet ? I had those issue when I installed the patch fix for the last driver update. I had to go back to a clean install to get rid of it.

With Windows 10 and DX11, I had one CTD immediately after updating to 497.09. I restarted FS, and then flew for a little over 5 hours with no problems. Frame rates appeared to be unchanged (55-60).

Yeah xboxers…that’s why your PC ■■■■■ itself hot when you run this …“xboxed” sim… Just. Come on…

Updated Open Issues in version 497.09

  • [Horizon Zero Dawn Complete Edition]: After attempting to change resolutions, the resolution does not change and the game falls out of IFlip mode. [3442862] To apply the new resolution, press Alt+Tab.
  • [Supreme Command:Forged Alliance/Supreme Commander 2]: Performance drop when there is mouse movement. [3405920]
  • [Deathloop][HDR]: TDR/corruption occurs in the game with Windows HDR enabled. If this issue occurs, toggle the Windows HDR setting.
  • Sonic & All-Stars Racing Transformed may crash on courses where players drive through water. [3338967]
  • In multi-monitor configurations, the screen may display random black screen flicker. [3405228]
  • [HDR][G-Sync]: Mouse pointer gets stuck after turning on HDR from the Windows Control Panel or after toggling G-Sync from the NVIDIA control panel. [200762998] To work around, click the mouse (right or left button). The mouse cursor will be sluggish for a few seconds before returning to normal operation.
  • [NVIDIA Advanced Optimus][NVIDIA Control Panel]: After setting the display multiplexer type to “dGPU”, the setting is not preserved across a reboot or resume from S4. [200779758]
  • [NVIDIA Image Scaling][Desktop]: The screen moves to the upper left corner on cold boot when Image Scaling is applied to the desktop. [3424721] Do not apply NVIDIA Image Scaling to the desktop. It is intended only for video upscaling or for games which do not run with a scaling resolution unless the same Image Scaling resolution is applied on the desktop.
  • [NVIDIA Image Scaling][DirectX 11 video apps]: With Image Scaling enabled, video playback is corrupted or results in a system hang after performing an HDR transition. [3431284]
  • [DX11]Microsoft Flight Simulator may crash to desktop during gameplay [3454519]
  • [DX11]Microsoft Flight Simulator may intermittently display purple artifacts on the ground textures [3454530]

FYI and workaround.

Nvidia Hotfix Driver 496.98 works without any problems.

Source https://forums.flightsimulator.com/t/new-nvidia-497-09-always-ctd/477825/154