Poll Time: Please no more than 5 things you want the sim fixed this year in 2022. Just 5

  1. Fix all the Xbox (and PC) performance issues since SU9
  2. WASM for Xbox to allow new aircraft
  3. adjustment of turbulence effects
  4. removal of all incompatible Xbox material from Xbox marketplace ( content that causes CTD)
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  1. Improved multithreaded performance (DX12)
  2. Ground handling or specifically ground friction (i.e TBM should start taxiing all by itself without the need to apply power with low to moderate payloads, while the throttle is set on BETA/TAXI range. PT-6 is not a piston engine , its a turboprop beast), on all types of surfaces - dry/wet/puddles/ice/snow/grass/gravel.
  3. Refined CFD model and thermals , and please don’t make ā€œvirtual thermalsā€ which will affect gliders only, make them real world weather dependent to affect all relevant aircraft.
  4. Offline ATC - at least add proper vectoring for now.
  5. Turbocharged piston engine logic (critical altitude, fuel flow and mixture)

I could do it in one…

  1. Everything :upside_down_face:

Could you clarify what you would qualify as a ā€œfixā€? From your post I see 4 feature and cosmetic changes and the forbidden genie wish to have unlimited(well,15) more wishes that are actual fixes. Do you mean for general improvements or real bug fixes in the list? Mind you, they are not complementary.

I only have 2wishes at the moment,
1, fix the blank avionics screen and ctd issues.
2please make sure that
Items on the marketplace
work or at least do not have an adverse effect on the sim, particularly scenery and airport addons
before putting them on sale.

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In no particular order.

  1. Ai live traffic vacating the runway quicker

  2. Performnce/stability (XBOX here its pretty atrocious since SU9)

  3. flyback approach bug (not encountered though in recent flights, but I think its still an issue)

  4. Black screens in flight

  5. Not so much a fix, but just better implementation of live traffic behaviour.

Oh and WASM sorted on xbox :grinning:

The odd thing is. Of everywhere in the world ive flown. Now i wish i knew where it was, sorry, i created an IFR plan and the arrival airport had no instrument approach. I did get vectored in. And it worked so much better than FSX with the nonsensical course corrections every 2 minutes.

1- ATC
2- Traffic
3- ATC
4- Traffic
5- ATC

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  1. To actually SEE a FA18 as a FA18 and not an Airliner or Cessna in Multiuser.
  2. To SEE other aircraft as the aircraft they are trying to represent.
    Nope, I have NO ADDONS, NONE. Community Folder is totally BLANK.
  3. See # 1
  4. See # 2
  5. See # 1 or # 2

Wasm comes to Xbox via sim update 10, in august. Just around the corner.

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1- Better live weather (Thunderstorm/windgust/etc)
2- ATC
3- live traffic

Only those 3 for me

  1. ATC
  2. ATC
  3. ATC
  4. ATC
  5. ATC & Traffic

A lot of the ATC weirdness I tend to find is on how the World Map interprets the en-route starting point transition point for an arrival (a STAR). You can load up a route from simbrief and the map shows it correctly, but the way ATC understands it is different, and rarely right.

Example: If I want to go to KSAN via the LUCKI1 27 arrival, and I’m starting from KLAS to the North, then it’s going to come from something like LVELL. MSFS and the ATC always wants to pick a default transition (in this case entry point HOGGZ, way over to the East). ATC then essentially wants you to go to the start en-route transition it thinks is right, and it’s pretty rare that this single one is going to line up with what you are doing. To get there it wants you to climb to the first restriction it finds, so it makes no sense for where you really are.

The TL;DR is that when you get a lot of ā€˜Climb to FL240’ and you’re 60 miles out and should be descending, then it’s because of this. Until ATC understands SID/STAR entry and exit transition points better then we’re not getting decent instructions.

For VFR and visual, just ATC vectoring would also be a huge add, so hopefully that is easier and comes first (FSX did it after-all).

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  1. Please fix the drone drift bug
  2. Fix ATC
  3. Fix traffic, especially on the ground
  4. Fix trim. Especially in the C152 it is annoying.
  5. Photogrammetry. The idea is great. The execution is quite poor atm.
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Primarily:
Repair all Garmins above G1000 Nxi. They don’t hold programmed flight paths and disconnect from GPS, wondering off near the end of flights.

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Repair Xbox version cockpit screen going out in then CTD hopefully they will fix it and fix the lagging Los Angeles and San Francisco and kjfk and other Airports

  1. 100% Live AI Traffic spawn by FlightAware
  2. AI Traffic movement and speed fix
  3. Faulty terrain fixes
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  1. Live weather to be as good as it was in the beginning
  2. Over exposed lighting looking outside and panels
  3. CTD at Dublin airport

1 standard aircraft to POH / improvement mod level on Both platforms

2 fix wind direction

3 fix saves not working

4 fix top/toolbar not working or appearing IF a save loads

5 WASM for xbox ( give me my just flight Pipper’s :tired_face: )

  1. more realistic simulated airflow. Updraft because of hot ground, downdrafts because of cold air and wind that moves towards cold and hot areas with friction in terrain and objects that changes the windspeed more realistic. Realistic airflow in thunderstormclouds. I want all aspects of airflow and no limits.

Happy to know gusts will be back in su10 :slight_smile:

  1. Meteoblue weather only that we had at release that was amazing in my opinion and improve the weather with more data from Meteoblue :slight_smile:

  2. Better ground friction/tiremodel with different handling with different air pressure in the tires

  3. ATIS report correct weather of what we actually can see and feel. Example the winds i think is reported in wrong unit, clouds and visibility is reported wrong.

  4. Generated METAR based of the weather we have in the sim that always is accurate to the weather in the sim the moment it’s reported and skip real METAR.

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1, No white dot ever. If I want to see a cursor I’ll go into cursor mode.
2, GA and helicopter traffic, lots of busy little small fields and airports. All the small fields in the sim are dead. It’s lonely under 5000AGL. Doesn’t need to be live at all - just get some Cessnas in the air.
3, More customisation of traffic/multiplayer banners - distance range, size, etc. Let these be toggled with a button.
4, AI traffic roll-out/taxi fix so they get off the runways and stop all the go-arounds.
5, Fix the broken ground steering on the Diamond DA40.