Possible fix for Constant CTDs in VR

it’s well known, and mentioned within existing threads, that for some users the manually limitation of here system load solve here system issues ( e.g over heading ).

Some users do it with a Max-FPS settting, some users simple with reducing the LOD, render scaling etc.

At least this is the point:

thus your system is not able to run stable over hours and hours in full load, which you avoid by lowering your system load.

note: my “Asus Rog Strix 2080Ti OC” is also after 5hours of flight-time in around 60degree by 90-100% load ( 3840x1600 / most ultra settings ).

EDIT: doubled post