Please provide a “sticky” mouse feature, where the mouse pointer sticks to a control regardless of turbulence or head panning. This would make cockpit interactions much more robust.
If the mouse pointer is hovering over a interactable control, it should stick there regardless or turbulence or head panning. This would require user focus only for the initial selection of a control (similar to real life, once you touch it you sort of hold onto it in turbulence), and it could be used easily while looking around.
Alternatively, the “mouse” cursor could simply be relative to the 3D cockpit, essentially mimicking 2D movement over the surfaces (however this may be more trouble).
Simply forcing the mouse cursor to move based on the position of a currently selected control on screen would make cockpit interactions less burdensome when look around or in heavy “head shake” turbulence. You already seem to know the screen location of the control, so just add an option to move the mouse as it potentially moves.