I have a controller issue, i use PS4 controller in MFS24 and use L2 and R2 as axes for each side of brake. However, after updating to SU4, because native compatibility with Playstation controller, its change the recognition of these two specific axes.
It only recognizes as one axis in simulator and windows still recognizes the axes as independent. The problem with this change in the axis format is that it is impossible to invert the axes in the settings, even when clicking to invert does not actually happen, in the end i can’t use L2 and R2 with brake.