I use a Quest 2 with RTX3070.
The issue you’re describing happens to me under the following circumstances:
- the Oculus resolution for the headset is set too high (e.g., maximum which is x 2736 I think)
- the encode bit rate is set too high (e.g., 400+)
- I’m flying in a demanding area (or aircraft) and the VRAM in my GPU is being overloaded (my card only has 8GB)
- or any combination of the above.
I usually fly with a headset resolution that ends in x 2448 at 80Hz. My encode bitrate is usually default (0) or maximum 350. When I do this, the problem goes away.
I can use most 3rd party add ons, however, the recent Vancouver city landscape that was released still tanks my PC and overloads the VRAM and I can’t fly there unless I disable that add-on. Can’t wait to use it when I get a better GPU.
Cheers,