Question for devs: How is ATC going to handle all players, live players, different traffic...etc?

Cos if you’re flying on multiplayer off, with live traffic, for example…then ATC needs to take AI traffic into account when handling you. So what happens if you’ve been given take off clearance but are taking your time and the 747 on final has to be told to go around? The live traffic isn’t going to go around cos in real life there isn’t a cessna taking off in front of it but the in game traffic has to. So how is the game going to handle that?

Or if you’re on multiplayer on with live traffic, will other players see (and hear) that AI traffic going around or will it just land on top of you on their front ends?

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