The tree density is another thing that needs to be adjusted. I was flying over the Scottish highlands this afternoon and so many of the mountains have trees on them where there’s none in real life. Whatever AI controls the tree coverage looks at the satellite imagery and where it sees what in real life is a relatively small bush it put quite a big tree.
I think in many places in the world above a certain height trees just don’t grow. It would be great if that sort of information could be fed into the sim.