In New England, the trees seem right on par with actual size. Anywhere I go, trees around here are on the order of 50 ft high, and looks about right in the sim to me. Maybe a little too tall, but not horrendously so.
But, yes, the density of Vegetation is way overboard. As I’ve noted in another thread, this often happens in Photogrammetry areas, where they use vegetation to cover over the PG trees. But, I’ve got to ask, why are the PG Trees there in the first place if you’re going to just cover them up? They’re so ugly from less than 8000 ft away. Just get rid of them. If they’re useful for 10,000 ft and above, then maybe show them then, but, please, get rid of the PG trees and reduce the density of vegetation overall. Not to mention getting rid of the PG objects and halving the density of tree vegetation will likely have a huge effect on FPS…