- What are you currently satisfied with in the Missions system?
There are maybe a couple of missions that offer a challenge and give you a sense of self accomplishment when you finish them.
- What are you currently dissatisfied with in the Missions system?
Unfortunately the few missions that are in potential somewhat engaging are plagued by quirkiness. There are way too many bugs and too little features. Bugs and quirks have already been described meticulously. Features maybe not so much. In FSX there were some missions that offered a challenge, a backstory and immersion (e.g. dynamic weather or your copilot talking to you or giving feedback) that made it feel engaging and more than just flying from point a → b.
- What do you hope to see in the Missions system in the future?
Challenging dynamic situations and adventures that are true to life (could happen to an actual pilot) and offer the player freedom to accomplish in their own way.
- If you have a question in regards to Missions for the devs, please post it below:
I know that MSFS is a simulator and is a platform but I don’t think that it means that one should disregard a “game element” or use systems or methods used in other games. I think missions/bush trips/adventures done in a good and engaging way will please anyone from beginner to “hardcore simmer”. I would love to hear your thoughts on that.