RAM Quantity and Usage in MSFS

So the load has definitely been “trimmed” since the last updates. Unfortunately, I can’t find my screenshot with the load of the earlier versions where even the VRAM was at 17GB load (3090RTX).
For RAM, I’m sure I was somewhere around 24GB over major cities, now VRAM doesn’t go over 9GB and RAM at approx. max 13GB (but I’d have to check exactly, system equipped with 64GB RAM)
My system is thumping along, but with Ultra settings. That would also explain the low FPS on “high end systems”. (I mean now compared to the expected high FPS)
Furthermore, you can observe that these sporadic stutters and FPS drops definitely have something to do with the server connection, you can also see that the load goes down at that moment. But my internet is stable at 100Mbit.
After that, the graphics card will only use about 50 % again, at “resolution scale 100%”. (CPU load is between 25-35 percent, Core i9 10940X)
Only when I increase this gradually does the utilisation value of the graphics card become higher.
But as I said, everything on Ultra (except cockpit refresh rate), resolution at 5760x1080 - the software is unfortunately a Ferrari with a Beetle engine - at least that’s how it seems to me (like cropped)!
I mean the goal of the optimisation will probably be (also because of the XBOX, now NOT meant negatively) to get the most out of minimum hadware, or to get nice “experience” there too, in itself a good effort, but it should not be limited “upwards” !

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