Ray Tracing an option now in UserCfg.opt


No time to test tonight, but I will defo be replacing that zero for a 1 and trying it out tomorrow. Wow!!! Didn’t expect to see this.

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It will not work, the sim is still in DX11 render.
You need DX12 for RT to work.

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It’s been there since before the release, and doesn’t do anything.
For some it just crashes the sim.

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thought this was new too, never noticed it before to bad it doesnt do anything.

Don’t know about that, Crysis Remastered is Dx11 with Ray Tracing

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Before SU5

Huh. I can almost swear I’d read threads about this about a year ago, but I can’t find anything. Might be me confusing it with questions about the SSRaytracedShadows setting (that’s certainly been there a long time).

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Crysis Remaster not using real RT.

All I know is the option is now there, I haven’t tested it. That means neither of us knows if this works, and is real or not real RT for MSFS. The option says Raytracing, not Real Raytracing

I know it was requested some time ago. Could be that too :slight_smile:

No, I specifically remember the Raytracing setting in Usercfg.opt :slight_smile:
Weird.

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3440 X 1440 with 150 RS and Object and Terrain LOD @ 9, unless you flying a paper plane those settings just cannot be run at a decent framerate.

Raytracing was never an option, I have config files dating back to release. Besides that and a few other things, MaxDist has also been removed from SU5 under the shadows section.

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Don’t know what to tell ya, the videos very much exist. 2 videos at LOD 9.00s in big cities. One at res scale 130 one at 150. It can be done

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Nice :wink: nothing more to say lol…

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I knew no one would believe me without the vids. Didn’t even know that I was the only one reporting doing this, thought there would be more. Cheers my friend.

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I was going to create my own post on this, and saw this one. I found it in the user.cfg, and set it to 1…and it absolutely does work!! It makes the floor of the hangar on profile mode look like highly polished glass, but in game it looks absolutely amazing! All reflections and lights look infinitely more realistic. I have a gtx2080 by the way. I tested it with raytracing set to 1 flying over Chicago last night… All settings pretty much to max, and was running at a consistant 40 to 45 Fps

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Can you edit the UserCfg.opt and keep the save changes?

(My system can not, it keep change it back to some default)

There is no way raytracing is working right now. Raytracing requires DX12.

I don’t think so. How about before and after pictures. Just to back up your claim.

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