Raymarched reflections causes white outline around trees when water is behind the trees

pc

Steam

No changes made in Developer Mode

When flying where there are trees and say a lake or river behind the trees, a white outline is around the trees.

Looking into this I found raymarched reflections causes this. Turning the option off removes the issue.

Detail steps to reproduce the issue encountered:

I took off from Concrete Municipal and over the river around 500-1000 feet, looking at the river, the trees had white outlines.

PC specs and/or peripheral set up of relevant:
I7 4790K
RTX 2080Ti
32GB RAM
FS installed on SSD

I’ll try and get a screenshot too

Does not look like much, but when moving this gets worse and it’s even larger in VR too

Just another example with sunrise it makes it worse too…

This has been happening since the release…

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Oh wow. I fly in VR and of course have this issue. I’ve learned to live with the white outlines but if it can be fixed then I’m certainly turning off that setting. Thanks for the heads up about it.

It wasn’t always this bad. The outline is thicker and the reflection refresh rate has also decreased.

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