Reactivity Setting for Xbox Controller ( MFS 2024 )

That makes sense. Yet if I make a change in Hardware settings for an axis, then later select the same axis to tweak for a particular profile the graphic shows as if it is in the default original state, not the curve I put it the hardware setting. So maybe tweak completely overrides a hardware setting? Or they get added together?
I guess if I were determined enough I could spend hours experimenting with extreme settings and figure it out. Maybe someday when things are stable enough I’ll do that. For now I’m just happy when it sorta works for a couple of hours without developing major lag or a s/w crash. :sweat_smile:

Anyone else having issues with the right joystick on their controller? Started having a problem with rotating the view around/ setting up AP and other flight controls yesterday.

Hello, I’ve found this thread really useful but I’m stuck - I can’t seem to change the sensitivity. I’ve gone into Controls > Elevator Axis > Actions settings > Tweak action curve. I just can’t figure out what I have to press to change the sensitivity settings on the right side of the screen. Any thoughts?
Cheers

It’s a bug. At the moment you can interact with that slider only using a mouse plugged to your Xbox.

This explains a lot. I couldn’t put my finger on it: why do the planes feel laggy and slow to respond compared to MSFS '20?

It’s the reactivity setting. They really need to bring this back so we can tune how our aircraft respond and react.

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This setting is super important to flying with a Xbox Controller. I dont know why they removed it.
Without it the controls are Twitch and not so smooth. Plz Asobo bring this back