Really worried about VR

I know MS have killed WMR and this worries me.

I replaced my WMR headset with a Crystal and would never go back but I am concerned that VR is going the way of 3D TV’s.

I could never go back to flying helicopter sims with a flat screen and without VR I don’t think I would stay with flight simming .

What do you think the future is in games like MSFS supporting VR, is there enough of us?

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Moved to Discussion Hub

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I believe the future is bright for VR. The reason WMR went away is probably legal, but we will never know. The VR market is growing.

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VR will always be niche when the average gamer cannot easily afford the equipment to have an enjoyable experience. To me this means having a high spec computer and a good VR headset. Both of these things still require a pretty healthy budget in my opinion and this is why I suspect it will remain niche whilst the price barrier to entry is so high.

Will prices drop? Not if Nvidia can help it that is for sure and GPUs are a major cost of a really good PC system.

Having said all this, I see VR in the next few years still being a thing even if niche. I am just not convinced it will become mainstream anytime soon.

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Nvidia is hurting. Prices are high because they can’t get their chips. Not getting 50 series cards this year.

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I think I am maybe getting the AMD 7900xtx soon and then maybe the rtx 5080 when the hype has died down. Maybe a year (?). Depends on how the AMD card performs (always had Nvidia GPUs) and also the prices of the 5080. Don’t think I will be buying the 5080 at all though if it only has 16gb VRAM even if it has the fast GDDR 7 VRAM.

I might also look at another VR headset next year too since I am looking to buy another PC soon. Just waiting for the 9800x3d cpu to launch. I have the quest 2 but tbh I haven’t used it much mainly because my current PC is pretty borderline for VR.

I have to say though that for my budget (no more than £1000) there is nothing which I am massively excited about. The Meta 3 doesn’t use display port so we have compression and the Pimax Crystal Light seems to have quality control problems at the moment.

Not intending to knock the Quest 3 by the way. It seems good value and I have never even used it. I am only going by what I have read.

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I have nothing but good things to say about my 7900XTX that I have been running with MSFS since April 2023.

The caveat being I’ve only run MSFS.

I use it with my Quest 3.

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This is really good to hear. A few other people on the forum have said the same too. Hopefully I might not even need to go the Nvidia 5080 route :slightly_smiling_face:

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I’m not worried at all.

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This has been much less true ever since Sony implemented VR with the PlayStation 4 and then continued with that commitment with the PS5

Is Sony’s console VR a match for high end PC & high end VR headsets? No. But its “good enough” and I know plenty of adults and teenagers that might be considered “casual gamers” who enjoy PlayStation VR. (my teenage nephew and his mates indeed seem to prefer VR over a regular flat panel)

So, while its still “niche” it has already reached a much wider user base than ever before.

I can’t actually understand why MS never implemented in the Series X, the hardware is good enough for the same sort of VR delivered by Sony.

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I wish we owned the software, had it on disks next to our computers then at least we would be able to say “I can always play in VR”. However VR does seem to continue to limp on regardless of its challenges. If MSFS2024 had dropped support for VR it would have been a sad day for flight sims as the president would have been set that it’s OK not to include VR. Given they have supported it from day one I would say your OK for the next 4-5yrs aka MSFS2028, hopefully in that time others will find VR and help grow the small user base to be a more significant group, worthy of development dollars.

Nonsense. If this was the case VR would die 5 years ago. I’ve been flying and driving in VR since 2016 and it’s only improving. The only downside is some companies think wireless compressed video signal is what we want.

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It’s good to hear an alternative view especially when it’s a bit more positive than mine :+1:

I think in a way we are partly in a chicken and egg situation. For prices to drop substantially a lot more customers need to take it up for companies to benefit from economies of scale but companies can’t benefit from economies of scale whilst VR remains a niche thing and few potential customers take it up.

The best VR experience is still at the moment with a top tier PC too. These have always been expensive and even if VR headsets become very cheap I can’t see anything changing here any time soon.

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I agree, for 3 reasons:

Too bulky, uncomfortable;
Underwhelming video quality;
Too expensive for most people.

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I get your point, but I’m not worried. Joysticks are probably more niche than VR headsets, and yet, here we are

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Hard disagree. Nvidia is a roughly $3T company. The COULD cut prices 30% - 40% across the board for consumers, but they - and the rest of Big Tech - are being seduced by the siren song of “AI” and are devoting too much of their design talent and purchased fab allocations to high-end AI/compute units for sale to other businesses, not consumer GPUs for retail sale by OEM partners. And with regard to the retail cards they do deign to produce GPU cores for, prices are high because Nvidia sets ever-higher prices on those cores. While they are no longer marking up prices like the crypto-craze days a few years ago, retailers have no problem selling stock at MSRP all day long. We might see some sales around Black Friday to clear out 40-series stock, especially in low-performing SKUs, but expect a retail shortage from the end of the year through late January when the 50-series is officially released. And expect Nvidia’s now-common 15-20% price increase at each tier of performance. Jensen needs a new yacht, boys.

Pretty sure he could just get this on his credit card and pay it off the following month.

But, yes, I agree. I expect a 15-20% increase too if only on the 5090.

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