Release Notes - Microsoft Flight Simulator 2024 Sim Update 2 [1.4.20.0] Available Now

Online Services

  • Added an error message when trying to join a group that is already full
  • Fixed sliding plane in multiplayer when the pilot leaves the cockpit
  • Improved multiplayer planes position and movements on the worldmap.

Weather

  • Fixed Accessibility layer in Weather
  • Fixed an issue where incorrect METARs were used instead of the METARs for the currently selected time
  • Fixed a rare crash that could occur when using the historic weather slider
  • Fixed an issue where live weather data could interpolate with historical weather data from 24 hours ago and break the cache for all users

Streaming

  • Moved StreamedPackages to installation path next to Community and Official folders
  • Improved rolling cache usage and efficiency

World

  • Fixed a few cases introducing blur in aerials.
  • Aerials no longer use supersampling option, they are now always sharp.
  • Replaced the ice outline around frozen shores with ice floes
  • Enabled lakes freezing under very low temperatures
  • Fixed stretching artifacts in terrain textures
  • Removed Giant Trees from corrupted TIN Areas.
  • Improved the blending system between tile LODs, improving the visual quality while reducing popping in areas without photogrammetry
  • Improved snow effect on worldmap
  • Fixed night lights distortion on tall TIN buildings
  • Fixed holes in coastal cliffs that could be present when close to the camera
  • Fixed terrain lods that could be suddenly reduced to bare minimum when zooming in while in altitude
  • Fixed height artefacts on terrain when switching displacement mapping on
  • Improved performance of procedural rocks.
  • Fixed land strip / ice appearing at junction of two water bodies alongside some other rare water bodies issues.
  • Fixed POI integrations in London and surroundings
  • Optimised number of streamed DEM tiles
  • Added an option in 3ds Max to enable flares on the StreetLight lights.
  • Fixed wrong texture directories being cached when generating scenery index
  • Fixed slight offset in rendering of custom water polygons.
  • Fixed a few cases introducing blur in aerials.
  • Aerials no longer use supersampling option, they are now always sharp.
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