Online Services
- Added an error message when trying to join a group that is already full
- Fixed sliding plane in multiplayer when the pilot leaves the cockpit
- Improved multiplayer planes position and movements on the worldmap.
Weather
- Fixed Accessibility layer in Weather
- Fixed an issue where incorrect METARs were used instead of the METARs for the currently selected time
- Fixed a rare crash that could occur when using the historic weather slider
- Fixed an issue where live weather data could interpolate with historical weather data from 24 hours ago and break the cache for all users
Streaming
- Moved StreamedPackages to installation path next to Community and Official folders
- Improved rolling cache usage and efficiency
World
- Fixed a few cases introducing blur in aerials.
- Aerials no longer use supersampling option, they are now always sharp.
- Replaced the ice outline around frozen shores with ice floes
- Enabled lakes freezing under very low temperatures
- Fixed stretching artifacts in terrain textures
- Removed Giant Trees from corrupted TIN Areas.
- Improved the blending system between tile LODs, improving the visual quality while reducing popping in areas without photogrammetry
- Improved snow effect on worldmap
- Fixed night lights distortion on tall TIN buildings
- Fixed holes in coastal cliffs that could be present when close to the camera
- Fixed terrain lods that could be suddenly reduced to bare minimum when zooming in while in altitude
- Fixed height artefacts on terrain when switching displacement mapping on
- Improved performance of procedural rocks.
- Fixed land strip / ice appearing at junction of two water bodies alongside some other rare water bodies issues.
- Fixed POI integrations in London and surroundings
- Optimised number of streamed DEM tiles
- Added an option in 3ds Max to enable flares on the StreetLight lights.
- Fixed wrong texture directories being cached when generating scenery index
- Fixed slight offset in rendering of custom water polygons.
- Fixed a few cases introducing blur in aerials.
- Aerials no longer use supersampling option, they are now always sharp.
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