Remove ground vehicles from active taxiways!

Is this not a scenery problem? The ground vehicles obviously have routes to follow which would normally be separately marked “roadways” - you see them on the aprons and also crossing taxiways. Perhaps these aren’t properly defined in the scenery, or the programming doesn’t “force” them to use the proper routes?

Doesn’t seem to make any difference if it’s a stock or third-party airport.

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