Repeated CTD's &

Who knows if they will even fix it I just want to fly since I can’t get a refund


Yes, I am not very optimistic, I fear they will just make some fixes that won’t necessarily help everyone, and then they will pretend that the issue is solved.

Although chances are that people that have no issues now will have after the WU6.

1 Like

CTDs are really frequent on Xbox as well. The game can crash at any time, I think it’s caused by the data streaming, or when it actually can’t stream properly for some reason. I just lost a flight almost exactly 2 hours into it. It’s quite maddening.

The sim on Xbox can crash:

  • Right after the “Press any button to start screen”
  • On the World Map (I suspect because of the satellite image streaming)
  • While loading into a flight (again, probably because it can’t download the needed data)
  • In-flight, almost exclusively in external view (again, camera rotation might cause new data to stream in, raising the risk of a crash)

I’m not a software engineer but I do feel all this has to do with the constant data streaming. Either the servers can’t handle the load of more players or the client can’t handle something, but it’s clear that it is extremely unstable and nigh-on unusable, especially on longer flights.


If their hardware is fault free, their data upto date and in the right place and with all recommended steps being followed I really can’t see why anyone should be getting multiple CTDs unless they’re flying repeatedly into badly optimised scenery. Of course if you can’t do without XXX until their publishers have patched etc. etc. …

That’s just a personal opinion mind

If the internet can’t keep up the sim will switch to offline mode … tested by myself and it still works that way


I had luck with minor fixes at reducing CDTs since SU5, and 18.14 the sim was unplayable. With the successful minor fixes (thanks to the forum) I was able to load up and fly, but still averaging about two an hour the last couple of days. Best luck I found at the time was turning off live weather, live traffic, and multiplayer in the (general options-data tab) and limited my card to 50 fps in the nvidia control panel. That said, I was able to fly, but still getting CDTs in game and at initial load of the airport.

I did a clean install of the game, and still CDTs.

Yesterday, I reduced my graphics card by 150 hz, and I have been playing the game with all settings on, and havent had a hiccup or CDT since.

Hope this helps.


1 Like

Since Hot Fix #2 following SU5, opening the VFR map is very laggy although it is fine once it has been opened. It takes a couple of seconds after pressing the “V” key before the map actually appears. On one occasion today it caused the game to crash.

I freshly applied new thermal paste to my 1080, my temp went from ‘limited’ to 82° C and (thus) throttling, down to 62°C and smooth higher overclock. Then did the same for my CPU, lost ten degrees, now running MSFS max 50%, computer now smoother, no CTD’s.


Well, finally I got the FBW A320 to not CTD on a route that consistently crashed for me before throughout the last few patches.

I forgot I had something called AORUS ENGINE installed, which was controlling the clock speed on my MSI 3070 RTX Gaming Trio. It was set to default, but I nudged it slightly down (1800mhz to 1779 on the GPU & 14000mhz to 13756 on the memory clock). Apparently that was enough to run stable flying on approach right over the busiest parts of NYC. I do have a 650W Gold eVGA PSU which is supposed to be enough for this setup. And haven’t had crashes or instability with any other programs. Make of that what you will, I’m just very happy to be back up and running.

1 Like

Moved along with the glass cockpits to a separate core I think but you are right it shouldn’t take so long. At least it works but I’m guessing it is still open to refinement. We might get a fair few similar cases before they give the Microsoft compilers a free hand because the resulting code is a lot harder to pick apart (I read that once, it was a while back so any of you coders are free to correct me).

1 Like

This is garbage. My application will no longer launch. I have been a pilot since FS 1.0 and I tested Alpha for you Microsoft. I am a Premium owner and just requested a refund. Until you can fix your product, I will take back my wallet, spend my dollars on other flight products and watch from afar while you get your quality control, under control.

Be careful they will censor you and hide your message

1 Like

I don’t understand why Asobo is not putting this as a high priority … I get CTDs all the time now … why are we getting mandatory updates and why is CTD fix moved to end of August? The game is Unplayable… I stream it as well, and now I can’t even do streams :frowning:

1 Like

Not high priority?? There’s been two hotfixes in quick succession since SU5 and Jummivana said she won’t rule out more … The end of August update is not a CTD hotfix but the DACH install that will also include improvements to aesthetics. In the meantime you must follow every advice to ensure that your PC or the software on it is not the cause of your problem.

Sorry if that comes across a bit short by the way but I’m sure that Asobo and Zendesk are working flat out

Im running:
i5 9600k at 5 Ghz OC
RTX 3070 (non OC)

I had CTDs after SU5. Sometimes the game and hole PC freezes and reboots. After i read some statements here that some people tried to undo their OCs on CPU i tried it myself.

My CPU now runs at 4.6ghz stock clock speed and i limited frames to 30 fps.

I tested KJFK at 1440p ultra with stormy weather. No CTD this time so far in 30 minutes. Have to try longer though.

I think CPU OC was the problem.

SU5 and the scenery culling utilizes the CPU harder than SU4 did.

Well these two updates seem to have resolved vast majority of my CTD’s fixed pretty much all the general sim CTD’s and FBW A320nx 0.6.3 seems to have fixed CTD’s on loading aircraft

I’ve stilll had a CTD when slewing around a city at very high speed probably related to scenery loading / memory leak but otherwise I’ve been able to do a few stable flights without issues.

So good work from Asobo from my point of view - they also fixed the other 2 major bugs I was suffering since SU5 namely speedbrake toggle and weather ISA high-altitude which were major inconveniences so great fast response rolling out those updates as well.

And this is all on my ancient and highly overclocked / unstable original i7-920 @4Ghz with 12GB 1600Mhz RAM (not ofiically supported on old MB) and GTX-960 GPU overlclocked by 20% - so if you’re still having CTD issues I’m pretty confident they would not be related to overclocking !

(When I do get crashes due to the old overclocked system its a blue screen / freeze / instant reboot which I’ve always had prior to MSFS 2020 - not related to Asobo CTD’s)

1 Like

Yes and no … it’s the high end overclockers having problems simply because for one reason or another the scenery data doesn’t want to be pushed that fast. A pound to a penny most of their problems would stop with a manual cache (that’s if their system is correctly balanced which sounds a lot easier than in truth).

I have had more CTDs since SU5 than at any other time. Unfortunately I cannot recreate any of the CTDs consistently.

I’ve started using Discovery Flights for quality testing. Recently I chose one of the Discovery Flights as my first flight for the day. CDT occurred when loading the flight. After the crash, I rebooted to start clean. Used the same Discovery Flight for the first flight and it worked perfectly. Did MSFS magically fix itself? Exited MSFS and rebooted. Started MSFS and used the same Discovery Flight. It loaded fine but CTD occurred about 15 minutes into the flight. ■■■? I am not making any changes in an attempt to determine the root cause because sometimes it works fine. I am not going to try anything in a attempt to find a workaround because MSFS right now is very unstable.

yes for me too. I had also more CDT’S since Su 5 then any time before

Really scientific that is :upside_down_face:
However and I really have no sympathy because you won’t lower your OC but I suggest you load a large area into a manual cache onto your fastest drive and switch to offline. I would be interested to see if your PC handles it better? … or worse??
check fps at the same time.