Reverb G2 or 4K screen? VR vs 4K?

Last night I was descending very steeply with full flaps in VR, then banking very steeply around a large hill by a river to enter the river gorge. I caught myself leaning this way and that in my chair in anticipation of G forces. I had to snap back to reality to avoid tilting myself out of the chair! You do give up quite a bit of resolution but you feel really there as opposed to looking at very purty movie on a flat screen. If I were you, I’d budget yourself and do both in time. It’s not like either is a once in a lifetime purchase. If you have to have someone talk you into getting a VR headset, I’d play it safe and stick with your 4K screen for now. The 4K screen will work right out of the box but the VR headset’s going to be a lot of fiddling around to learn to use it and find the settings that give you both the resolution and smoothness compromises you can live with for now. My own feeling is so much of what we’re seeing at the detail level in MSFS anyway is a fake copy that only mimics reality so seeing it in 4K is not going to improve much on the “imitation of life” aspect of MSFS and also in VR, for that reason, it doesn’t matter right now that you’re not going to be seeing it in 4K sharpness because you’d just see all the “more better” the many things that are oddly synthesized. Will be great if Asobo can continue to improve both VR performance and the representation of the world as we go forward.

That said, I love MSFS and VR and just like Branfurd said, it’s a trip to the holodeck for me, too! Fly out over a cliff and watch the earth drop beneath you! If they’d put hang gliders in MSFS, I’d love to jump out from a Pacific palisade as in Golden Gate Park or La Jolla and see what it’s like in VR, especially when you look down in VR, you ain’t gonna see the floor of your cockpit anymore! And that would give them a good excuse to implement controllers to control the hang glider triangle control frame.

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