Thanks, I’m glad you’re enjoying them ![]()
Soo… Jetways - Yes, they should work. I’ve never said that developers can’t do anything about them.
Magic floating orbs - I’m almost 100% sure that these cannot be removed by third party developers.
Aircraft bobbing - It’s a sim bug, which happens across all airports where generic aircraft are used as statics. That said, if custom models are used then they seem not to bob, so that’s a fair point which did occur to me after publishing the video and which I wish I had made.
Flickering textures - I have a certain amount of sympathy for developers with this one, because it happens with certain horizontal lines in multiple sceneries, including the default handcrafted airports. I don’t think I’ve ever said that there’s nothing developers can do about it, but I have read multiple people whose knowledge I trust saying that it’s to do with the way the sim sharpens the images on screen. You get a sort of strobing effect. So while they could make it stop, I believe this could only by achieved in a lot of instances by actually altering the way the building looks, therefore making it look less like the real thing. But I’ve certainly been very critical of other types of flickering textures in many of my reviews.
I think the issue is that I’ve learnt quite a lot about the problems of developing scenery for the platform over the last six months, and there really are quite a lot of things that third party developers don’t have the control over that they wish they did. When I know about these (orbs, bobbing aircraft & strobe-type flickering) I do tend to mention that they aren’t the developers’ fault because it’s true, and I feel that it’s only fair to mention this. But at the same time, the issues are still pointed out so, if they’re a deal breaker for the individual watching the videos, then they can see them and not buy the product. That feels reasonable, no?