Review: Sierrasim Aeroparque Jorge Newbery SABE (FS2020 & 2024)

Test machine specs: MSI X670E, AMD Ryzen 7 7800X3D, AMD Radeon RX 7900XTX, 48gb RAM

Version reviewed: FS2024

Add-ons: BATC, GSX Pro, GFX, Global Shipping '24

DETAIL

First thing I noticed on arrival was the quality of the ground textures — while they’re not the absolute best we’ve seen in 2026, they’re well above average. Sadly, the rest of the airfield can’t quite keep up, though that’s not to say it’s bad…

The terminal exterior is averagely modelled and textured, exhibiting areas that look a little too cartoonish for my liking (particularly the yellow ‘boxes’ that support jetways at some gates). By contrast, there are other areas that look much more convincing and there’s a sufficient level of detail, including a number of animated fans housed in aircon units. The building has internal development, specifically part of the landside entrance and all gate areas. It’s relatively simplistic but aesthetically pleasing, and features one element so frequently omitted by many developers: static people. These people models can also be found in limited numbers outside the terminal entrances/exits (it’s extremely rare for a dev to place a realistic number), as can a selection of modified Asobo default vehicles. The terminal’s outdoor landside is again fairly basic but is at least fully modelled, to include most perimeter roads (with custom street lighting) and a small selection of coastal POIs.

Out on the apron there’s a decent amount of GSE clutter, comprising a mixture of default and custom assets. Sadly, the custom assets are bare, in that they don’t have any branding. It’d feel much more realistic to see Aerolineas Argentinas and FlyBondi airstairs, dollies, etc.

As already mentioned, Sierrasim have included a few POIs around the perimeter, and these extend to parts of the city sitting adjacent to the airport. They’re pretty well modelled and feature custom night-lighting. I’d perhaps like to have seen more of the city represented, even if that meant a higher price, but that’s not really a complaint directly pertaining to the airport.

Have I mentioned a perimeter fence yet? :rofl: Perhaps the most important question I had before purchasing this scenery was whether or not it featured the unique perimeter fence, which is an antique style metal railing (rather than the more universal chainlink variety). Milan’s Linate Airport has something very similar but it’s not featured in JetStream’s rendition of that airport. Thankfully, Sierrasim chose to model it at SABE!

Night-lighting is good, but nothing to shout about in 2026. No complaints, though, with any Asobo globes being confined to areas well off-airport.

Finally, I saw no issues with AI traffic (injected by BATC, in my case) but as always, if I do encounter problems, I’ll be sure to revisit this review.

PERFORMANCE

Flawless for me. It’s a busy airport (Argentina’s busiest, incidentally) but there’s no nearby PG and the workmanship generally isn’t intricate enough to give me cause for concern.

VERDICT

There are now three separate versions of SABE for MSFS, from Centralsim (now discontinued), Vuelosimple and Sierrasim . Only owning one I obviously can’t speak for the others but I felt Sierrasim’s was the best, having spent a good while examining screenshots and videos.

It’s not an MK, Pyreegue or Jo Erlend Sund airport. But it is a good (very likely the best) rendition of an airport that hasn’t really been given the love and attention it deserves. The question I always ask myself is: did I enjoy my first flight in? The answer is definitely, yes — Sierrasim have modelled just enough of the surroundings to make the approach feel authentic, and being greeted by the excellent ground textures make the rollout and taxi to stand no less immersive. The terminal probably doesn’t quite live up to the parts you see at ‘initial contact’ but it’s not a disappointment, as such. In fact, some elements of it are very well done, such as the large concrete section to the east of the ATC tower (airside), and the mural façade landside. The interior portion visible from the flightdeck looks good and the glass opacity provides a realistic enough tint effect, while other less important/visible interior details are left to parallax.

The inclusion of a perimeter fence model based on its real-world counterpart is a touch that got me excited, and the modelled perimeter roads, with their working streetlights, offer a further dose of realism when flying in and out.

Sierrasim’s SABE isn’t an expensive airport, particularly given the current Sierrasim sale (available at various stores, including their own where it’s just $8.75) — so all things considered, the quality and amount of work done make it a very worthwhile purchase.

As a footnote, I don’t think the 2024 version is native, but if Sierrasim’s last few airports are anything to go by, a native version should follow.

IMAGES

There are now plenty in the SABE release thread, so no need to duplicate them here.

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I purchased SABE yesterday directly from SierraSim and it came with both a 2020 and 2024 version in the zip file. The 2024 version is indeed native as it uses KTX textures.

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