Please tag your post with #pc and/or #xbox
.
#pc
Are you on Steam or Microsoft Store version?
MS Store
Are you using Developer Mode or made changes in it?
Doesn’t matter
Brief description of the issue:
Rudder effects seems very static and rigid. Especially on aerobatic airplanes. When applying power for takeoff all airplanes seems to nervously wiggle left and right (very subtle movements) initially. During the takeoff roll, rudder seems to be oversensitive even though this has been improved the last year. Feels off (very static and rigid) in the air as well as not like in real life. Possibly an inertia issue in the air. On the ground it’s way too sensitive and feels like you’re really moving the nosewheel instead of the rudder. Rudder effectiveness should increase as the airplane’s speed increase, and opposite the other way.
Provide Screenshot(s)/video(s) of the issue encountered:
Detail steps to reproduce the issue encountered:
PC specs and/or peripheral set up of relevant:
Build Version # when you first started experiencing this issue:
Since initial release even though it’s been improved. Still huge room for improvement.