Running 2K resolution on 4K monitor?

With TAA antialiasing on (it is the default) and using the “render scaling” slider to set your rendering resolution separately from the screen, results are in my opinion quite nice – and it’s a great way to trade off between GPU render time and quality.

I have a 4K (2160p) screen which I have set to 70% render scaling, which means it renders the simulation slightly higher than 1440p, then scales it up to 2160p and combines it with any menu rendering directly at 2160p. I find this looks really nice, though I haven’t compared it native rendering on a 1440p or 1080p monitor.

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