I seem to remember before this latest MSFS 2024 update that I was able to get the same runway texture appearance as shown in today’s MSFS 2020 screen capture:
I have tried adjusting all of the pertinent graphics settings in MSFS 2024 to get that same texture resolution, but to absolutely no avail. This is the best I can get today in MSFS 2024:
Hi @TallestParsley2
Could you identify which airport your shots are from? I’ve looked at several airports, and e.g. KSTL has nicely grooved runway textures, but KSAR looks pretty bland. I’d like to see if I’m getting the same view as you are, and if not, what settings might be different.
Thanks
(just FYI, here’s a screenshot of a random airport I picked that seemed to have a lot more texturing than KSAR. So there doesn’t seem to be a consistency as to how they’re shown. Also, just changing the time of day really seems to affect the texturing for me in this beta)
Both screen shots were taken within minutes of each other at KJYO, Leesburg Executive Airport, Virginia.
It’s a C172 at the end of runway 17. I just popped into the sim to be sure, and it is really noticeable at this time of day (sun low in the sky) and weather conditions, 1855hrs, clear skys.
Thank, @TallestParsley2
Here’s a shot of my sim version at same location at the same time. I can give you my settings and see if there’s something we’re doing differently if you think there’s enough difference in your shot and mine.
Regards
That texture is exactly what I am trying to achieve in my MSFS 2024. Your shot was taken in MSFS 2024, right? I haven’t come close since the latest sim update. I am not using a beta version, BTW.
If you would share your settings with me, I would really appreciate it. You might have a stronger system than mine, but at least I will have a starting point.
Those shots were taken in MS24, beta 1.6.5, although I don’t think it changed from SU3 (although make sure to turn off the “seatbelt” option Sorry, don’t get that option at all). I’ll go back and see if I can find any pertinent screenshots from SU3 or it’s betas and see if they’re different.
Here’s current system setting for me (i9-14900KF, no overclock/over volt), 4090, and running on a 3440x1440 monitor downclocked to 100Hz).
One thing that stands out is whether the option I’ve highlight with the red arrow might affect the up close view. No sure if that’s true or not. Other than that, I’d play around with TLOD, OLoD. Not sure if shadow maps would affect terrain lighting up close.
Best wishes!
I was able to change all of my settings to those you cited with only an exception or two, probably because of the vintage of my graphics card.
Nevertheless, other than dropping my capped 30FPS down into the 20s, there was no noticeable difference in the runway textures for me.
BTW, just randomly scrolling through the forum bug reports this morning, I ran across this. So it’s quite apparent that I am not alone here. Misery sure does love company! It appears that something is definitely messed up, here.