I would like to include the trees!
Because not everywhere the seasons are shown correctly. In Ushuaja, for example, the trees are autumnal in color, but it is currently the end of spring and the beginning of summer there.
Does the whole globe always have the same season as in the northern hemisphere?
I haven’t had time to look into this yet because there are far too many other problems with the alpha status sim at the moment.
Great examples of the problem, thanks for posting them!
Funny that you call summer “blue”. It’s what I call “the milk filter”.
And what you call “red” in winter is what I call “brown”.
But we are talking about the same issue and your examples show the problem very well.
Agree the green grass strips I’ve been landing on for years in 2020 and that are green in RL from when I visit except in major drought (in uk hardly happens rains alor of the time
) are now brown strips every month of the year. I’m sure they said 2024 had seasons but def doesn’t make any difference to the grassstrios that I can see
I would add to seasons improvement that lake ice need to be decoupled form snow dept, at least in North-America where cold can be strong but precipitation may be low. Now lake ice is present at a minimum of 72 cm dept in the sim. So while there is ice on lakes right now in eastern US and Canada, there is no ice up North. Example here is Shefferville CYKL, N 54 deg., where it is -26C right now and no ice in the sim. It is like that down to Pennsylvania where there is no ice in the sim. See this post : Lake Ice Should Not Be Linked to Snow Depth in North-America - #3 by Guillaume3511
I’ve been noticing the same issue, live weather doesn’t seem to have the correct live weather, this is New York during their snow storm last week, no snow, only brown…
But it works if I use custom weather and set the snow depth to 15 so it’s not a visual bug, just live weather not using the correct settings.
Hopefully this will gain some traction and will be addressed. From the ugly buttes in Monument Valley that don’t look like in the trailer (and the sim launch video) to Europe and especially the Alps. It look’s incredibly bad.
Rockfaces are green/teal/turquoise and grass and shrubs are teal/turquoise (when they aren’t brown).
Another example for most mentioned issues (by others and myself) is the Matterhorn image from the official website and the actual packaging that does not even look remotely like what we get in the sim. Snow covered mountains, no actual green grass (with flowers) or details whatsoever.
I made 2 gifs to show the mentioned “sales” picture with the actual Matterhorn scene. And yes i went through the whole year, there are no greens and the mountains are snow covered.
Example 1 (flashing image)
Example 2 (flashing image)
Just a few examples (these are all 4k, everything ultra, tlod 350, olod 200, su1 beta):
I love the sim just like everyone else but it is quite disappointing to see my area in this state when it looked better in 2020 and obviously in the trailer.
I personally find the season color filter approach a good idea in general, that is, that the sim applies a brown filter in the winter months (or the drought season in some African areas) in order to simulate the reduced vegetation.
From what I have seen there are a few specific issues with colors:
- Several large regions in the alps have imagery with unrealistic colors in summer already. Several examples of these bluelish desaturated and/or overexposed imagery have been shown above already. Large areas of the European Alps are affected. This issue is unrelated to the seasons imho.
- In general I found temporal application of the masks to work pretty convincing, but there are some cases when FS2024 still applies a too strong brown filter whereas in reality the landscape is already green again in spring. Not something that worries me too much.
- Street masks: Streets are supposed to be excluded from the color filters to avoid them to get “snow-covered” in winter. Good idea, poor execution. Obviously some GIS data (e.g. from OpenStreetmap or other sources) was used to identify the location of streets, and on many places it doesn’t fit the imagery well or at all. I have seen green stripes in an autumn landscape where the street in the imagery was hardly or not at all visible. Sometimes the green stripe drifed off from the street in the imagery. Obviously this doesn’t work for new-built roads at all which are not yet visible in the imagery at all. (There I’ve seen cars driving over fields etc.) Even in areas where the street data matches the areal images the stripe is too wide, and this looks ugly in the winter months when there is no snow and you have green stripes running through a brown landscape (see sceenshots below).
Some examples from my own flights in FS2024 as images:
Zillertal, Austria in summer, and below is how it really looks:
Yes, that’s different weather but I hope everybody believes me that the meadows
never have a cyan/light gray tint in reality, not from this distance, at least.
Another example, again from “Fügen” (Zillertal, Austrian Alps):
In April the landscape should already be rather green instead of brown, at least down in the valley. (In FS2024 the colors change to green during May.) This is what I mean with the temporal application of the color filters not being correct in call cases. It’s probably difficult to get this right without having real life imagery for all landscapes and months as comparison, so I consider this a minor issue compared to the overall wrong colors of the used imagery.
The scene below from the Appalachian mountains shows how it looks when the street data doesn’t match the imagery, and that the street mask in the brown color filter does more harm than good when there is no snow:
Even where the street mask fit the green stripes are irritating, again Appalachian mountains (near KSLBU Cherokee Indian Hospital)
Excellent description and summary of the issue, @EarthFlight42 , thank you!
I completely agree, the “brown filter” is a good approach in principle, but this can really only work if the aerial imagery to which it is applied looks realistic in spring or early summer.
That horrible bleak blueish green tinted texture in the Alps can’t possibly work with how seasons are applied.
So it’s those textures that need urgent fixing, not the seasons mechanism.
Swiss Alps, end of March
Everything is way too brown.
Real life
MSFS 2024
Real life
MSFS 2024
Other areas even look blue! ![]()
Coordinates in the screenshots.
I feel like this topic should be treated as a bug report rather than a wishlist item.
Hi SimSoaring,
is it me or the LS8 wings are totally rigid now, no flexing at all..
Yes, I’ve reported this here:
https://forums.flightsimulator.com/t/ls8-missing-wing-flex/704548
It’s not the only bug in this aircraft, but none of them have been addressed by the devs yet.
I agree that this is bug item and not a wishlist item. Did Asobo ever comment on these unrealistic colours in the entire alpine area? I mean it’s so obviously wrong and perfectly well visible when you look at the transition between the Alps textures and the ones surrounding them.
They need to source different imagery. And until they do, why not bring back the textures we had in MSFS2020?
But I’m not hopeful that they actually care. “Colours in the entire Alps region are unrealistic? Who cares, we’ll invest in ever more new arcade-style aircraft instead!”
Exactly.
Even a 5 year old imagery with sensible colors is better for a flight simulator than wrong-color imagery. However I don’t have an idea how Asobo/MS schedule scenery updates. If we have to wait till another “World Update Europe” it can take years, if it ever happens in this iteration of the simulator. But maybe they can apply local and regional fixes in-between? I simply don’t know.
I can’t believe I have only just seen this topic.
I completely agree, I flew to Zurich the other day and the ground textures were just absolutely horrible. Like some bleached out light grey/brown.
It is far worse having a seasons when they are done like this than just having the same but better ground textures all year round.
It is yet another regression with 2024.
How did they get it all so wrong?
The mechanics of the seasons is not the problem. The problem is the underlying aerial imagery used for spring/summer. If THOSE textures are bad, then the other seasonal variations look terrible. However if Spring is fine, then the rest looks surprisingly good. You can see this in other areas of the world.
It’s just that the imagery used for the Alps is some horribly de-saturated green with a blueish tint at the end of Spring. And with THAT as the basis for all other seasons it cannot be any good. They need to source other textures or reinstate the old ones, then all will be fine.
Do you have the same issue if you follow the OP’s steps to reproduce it?
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Provide extra information to complete the original description of the issue:
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If relevant, provide additional screenshots/video:
• Blossming trees in Florida have been far to yellowish , and the wohle scene altogether on a PC w RTX 3030 and 10 bit Monitor.
It’s mid May and the Alps are still extremely brown in the sim..
I kinda wish there was an option to turn seasons off in the sim.
And the southern hemisphere, is it still wrong?
That is awful..
I second that, the alps look way to bland and brown right now. In RL they are more like a fresh green in April/May/June. the Alps never look that brown the whole year actually. At least not overall. I see the idea behind the season-overlay-filters, but they do not work well in most situations. Better leave them off, its looks more natural. IMHO seasonal trees, plants and dynamic snow is all it needs to recreate belivable seasons.





















