Seeking advice from those using a 4k TV

Hi all,

I have a Samsung Q70R 4k tv (2019 model). I’m thinking of purchasing a PC with the following specs to connect to the tv via an HDMI 2.0 cable: I9-10700 CPU, RTX 2080 Super GPU, 32GB of RAM, and 1 TB SSD.

My research indicates that MSFS 2020 likely will run well on that PC when connected to the tv, at least if the sim’s graphics settings are high or below at 4k resolution and I don’t expect more than 30 consistent FPS (which I don’t). But I’d like to hear from folks who are using a 4k tv, rather than a monitor, for the sim about your experience and any problems you’ve encountered.

Samsung tv’s don’t support Nvidia’s G-sync technology (they use AMD’s Freesync technology), so I may have to use Vsync to get a smooth, mostly stutter-free picture with the sim. My tv’s maximum refresh rate is 120hz. Have any of you using a 4k tv had to enable Vsync and, if so, did you enable it in the Nvidia control panel, the sim, or both? Have any of you had problems in the sim, with or without Vsync, with screen tearing, stuttering, consistently low frame rates, or the like on your tv?

Because of the size of my tv, I’d be sitting several feet from it, so I’d have to get a USB extension cable for any flight stick and likely use a bluetooth keyboard and mouse. Have any of you had any issues using peripherals in that manner with your PC / tv?

Finally, other than using the tv’s game mode, are there other settings I would need to use on the tv or pc to get the best performance in the sim? My tv has HDR 10, but I’m not sure if the sim would take advantage of that or whether it would be a source of stutter or lag issues.

Thanks for any and all advice from those of you using a 4k tv with MSFS 2020.

Most consumer TV’s only support 120hz as interpolated output. Majority of the time the HDMI signal is limited to 60hz. I would consider checking to see if your TV supports true 120hz input.

Vsync will cause stutters to some degree if you cannot maintain the target framerate. Jayztwocents says the in-game Vsync is a little weird, and I’ve heard many more things about in-game vsync being funky. Your best bet will most likely to be to use Control Panel Vsync.

Bluetooth mouse can cause issues with input delay but it’s more noticeable with twitch paced shooters such as Counter Strike. Mouse movements may feel a bit sluggish (and therefore hard to mouse over instruments) but otherwise it should be okay.

HDR may come at a performance loss with Nvidia GPUS.

Also as a final note, you may run into some performance issues with a 2080 super. Orders for the Nvidia 3000 series should be opening up in one weeks time, and if you do manage to wait until that period, chances are that prices of the current 2080ti will drop lower or you will be able to snag a 3080 for the same price!

Hope I was of any help! :slightly_smiling_face:

If you play games with fast directional movement (or use head tracking) I would advise using “fast” in the NVIDIA Control Panel Vsync settings for the game. I notice in other games where I use TrackIR that I get a bit of screen tearing which is minimised significantly with “fast” set.

Also using a 4k Samsung TV as I don’t have enough room in here for a monitor and TV.

I too am using a samsung 4k tv and i have not noticed any issues, it looks quite nice. however my build is an AMD rig. not sure how an invida setup would work out

i use a Hisense 4k HDR10 tv @60hz. Rig is AMD 3800x, 32gb Trident z RAM, Nvidia 2080TI (Gigabyte varient) and performance is absolutely acceptable. Ultra settings at 3840x2160 with HDR on is perfectly fine for most areas, however it does struggle in denser populated areas like Atlanta/New York. but you can tweak it quite easily to find a right balance.

I’m on a Samsung 4K TV but from 2017, so no >60Hz. You can’t send more without HDMI 2.1 anyway though, which will only come on the soon to be announced new GPUs.

Experience is gorgeous. I’m at 30-40fps on Ultra with a 2080S.

Ok, I’ll come at this out of left feild. I’ve been doing this since before MSFS was released. It works on Prepar3D too. I’ve only just figured out how and why it works. So counter intuitively you set you refresh rate in NCP to 24hz. Then on you Samsung TV set your Judder reduction to 10. That’s more or less it.
Here is a video with a little more detail:

It provides the best flight sim picture quality I’ve ever seen. It’s almost 3D. And it looks like 60fps even though in fact your GPU is only delivering 24fps. I don’t know exactly how Judder reduction actually works but I suspect it interpolated extra frames between the each frame the TV actually gets. Who cares it works.

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