Shadows inexistant in exterior views

so 25 days after your message it’s still not resolved? That’s crazy.


This bug hasn’t been resolved for 7 months… And it doesn’t seem to be fixed even in su3😡

I stopped playing the simulator precisely because of this bug.

Bug still present in latest SU3 beta. Hopefully we can get more votes to bump this one! :slight_smile:

hahah it’s so crazy this game

Is there any progress being made?
If this simple bug isn’t fixed by 19 November 2025 (1 year after the game’s release), I’ll post a picture of my cat here😄

Once again…How long this annoying bug will be fixed ? It has been logged back in January, nothing since April, I still don’t get how bugs that doesn’t seems that complex are prioritised. Can we at least be told that progress is being made on a fix ?

Seeing as it appears to affect when using iniBuilds aircraft the most, it looks like they are aware but no ETA on fix. I’ve noticed it also affect building shadows at the same time. Possibly to do with LOD’s if the aircraft is native FS2024. (Might explain why the Fenix is seemingly unaffected). While enabling RTX shadows is a work around, it’s not viable and at some airports like ini OTHH it absolute tanked my performance there.

Interestingly, i got the PMDG 777 out and that has the same issue, though the ground shadows appear a bit higher res than what Ini’s has, but the wing/engine casting is still busted (so the plane looks like it has no shadow contact points at all!)

I’ve seen previously too that it does affect aircraft using 2024 native technology, so Ini airbuses and PMDG 777 family are affected. Interestingly enough, planes still considered as 2020 port (like the FSlabs A321, iFly 737 and Fenix) are not affected.

PMDG 777 has the same issue. Something else i’ve noticed is when spawning in with these native 2024 aircraft, building shadows are affected too. very strange

RTX shadows OFF (low quality shadows in Exterior camera)

RTX shadows ON (wing view, looks great)

RTX shadows ON Exterior camera: (notice the jetbrdige shadow is very low quality still

Just to add in, here;s the Fenix A319 before the BFU. Shadow map 768 (lowest the in-game setting allows)

Do you have the same issue if you follow the OP’s steps to reproduce it?
• Yes still

Provide extra information to complete the original description of the issue:
• Same as above, no exterior shadows

If relevant, provide additional screenshots/video:


Well, I lost hope about this issue being fixed. I don’t understand how this obvious and unmissable bug occuring with almost all native 2024 aircraft (without RT Shadows) isn’t somehow a priority.

I’ve been having a look to see if anything came of it elsewhere. Rumor has it, it’s finger pointing both ways. Asobo say it’s a dev issue, devs say it’s an Asobo issue. Whether that holds water i have no idea.

It does seem very strange. Fenix since the BFU has the issue, but it’s not as bad as say the iniBuilds ones. So something is definately up with the External camera LOD’s. Perplexing is that it doesn’t happen in Showcase.

Thank you for those insights, I didn’t knew what Asobo had to say about it.

This issue is obviously something from their side, as most, if not all, 2024 native aircraft are affected by it. Fenix BFU is somehow a proof that switching from 2020 port to 2024 native made this low res shadow issue occuring.

is there any progress?

No one seems to care about this issue sadly

Could you please update the information about this bug? Does Asobo remember about it? What are Asobo’s plans to fix this bug?

Thank you

This bug is kind of in the void at the moment. I have submitted it as a question for their upcoming Q&A, if it gets presented hopefully some light gets shed on it.

I have watched the oct 8 update livestream, no mention of it.

Sadly not. Hoping it’s fixed for the PS5 release. I don’t use Xbox, but if anyone knows it has the same issue there?