Shadows look terrible after SU10

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Are you using Developer Mode or made changes in it?

No

Have you disabled/removed all your mods and addons?

No

Brief description of the issue:

Shadows appear doubled in some areas and look very blurry. The actual, proper shadows are present but what seems to be additional shadows appear that look terrible. Additionally, when moving shadows look jagged. I have all of the graphics settings set to ultra.

Provide Screenshot(s)/video(s) of the issue encountered:

Imgur: The magic of the Internet

Detailed steps to reproduce the issue encountered:

Load in during a time of day where sun is present. Look at shadows.

PC specs and/or peripheral set up if relevant:

3080/12600k

Build Version # when you first started experiencing this issue:

1.27.21.0


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Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

If relevant, provide additional screenshots/video:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes, I have the same issue with shadows after installing SU10, build 1.27.21.0

Provide extra information to complete the original description of the issue:

I notice differences though with different types of planes. The stock AI planes suffers less, but there is some fuzzy brownish glow around the shadows. The sharpness of the shadow is only at max when you are close the object, it gets fuzzier at greater distance. My shadow setting are maxed out.

AIG planes suffers more: the shadows are much more fuzzier and with some models the shadow dissapear completely when you are near the aircraft. Other models have the tailshadow detached from the shadow of the fuselage at some viewing angle.

Moving planes have strange shadows, a sort of blob

If relevant, provide additional screenshots/video:


(detached tails)


(moving blob)


(difference in shadow-sharpness with stock AI)


(no shadow with AIG plane closeby)


(the same plane at greater distence with fuzzy shadow)


(smae result with dx12)