Yes - this has been a feature since I first tried VR in MSFS. All propeller aircraft that I fly, stock and 3rd-party.
I’ve found this thread because I hadn’t seen any other reference to the issue which was a surprise because it is quite a major one and I was pretty sure it’s not just me!
If I get time, I’ll do a quick video of the effect but yes, as described by the OP.
While the shaking in the cockpit view is pretty realistic, nevertheless when you switch to the external view, EVERYTHING is shaking around. Not just the aircraft…which is shaking around to a degree that would immediately ground the aircraft in real life, but the static external view is shaking around too. It’s as if the propeller had lost a few inches on one side, rocking the airframe to pieces but the observer watching outside is doing so while sitting on a bucking bronco too!
By the way, folks… in most other respects I’ve had some of the best VR sim flights ever since a hefty hardware upgrade and the latest update.
So great work. Great progress. Already a great sim. But the external view, in VR when a propeller aircraft is on the ground, is presently unusable. And I had assumed the bug was already ‘on the list’. As soon as I find out how, I’ll add it.