I’ve voted with the lowest score possible, for several reasons:
- I rely on Frame Generation to drive triple monitors, but FG is now broken on additional screens (as of SU5 beta).
- There was a work around, which would allow FSR3 FG on additional screens by toggling FG off, saving, then toggling back on again. This work around is now broken in 1.7.10.
- The initial bug was a regression yet to be acknowledged as a bug, and now this breaking of the workaround is an additional regression
- This leaves us with no ability to have Frame Generation on additional screens, and these regressions are not acceptable.
I’m happy for everyone who enjoys smooth performance on 1 screen, but I have made a significant investment in a PC and triple screens to try to make the most out of MSFS, and now FG is broken, and unacknowledged. So, for now, you get a failing grade from me.
Edit 2026-03-10, the issue of Frame Generation not being applied to additional screens in a multiple monitor setup is finally acknowledged as Bug Logged, but until the regressions are fixed, and FG is restored to work on multiple screens, my low vote remains. Thank you.