Sim Update 5 Beta (1.7.6.0) Forum Surveys

Please use this thread to provide general feedback and impressions about the latest Microsoft Flight Simulator 2024 Sim Update 5 Beta build. Do not post bug reports in this thread.

If you would like to report a bug, please create a new topic (or upvote an existing topic) in the appropriate sub category of the :locked:Sim Update 5 Beta | MSFS 2024 section of the forums. Please use the full bug report template when creating a new bug report.

On a scale of 1-10 (with 10 being best), what is your Overall Rating of this Microsoft Flight Simulator 2024 Sim Update 5 beta build?
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On a scale of 1-10 (with 10 being best), how do you rate the flight model, avionics, and aviation realism in this build?
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On a scale of 1-10 (with 10 being best), how do you rate the quality of the World Scenery in this build?
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On a scale of 1-10 (with 10 being best), how do you rate the quality of the weather depiction, including Live Weather in this build?
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On a scale of 1-10 (with 10 being best), how do you rate Career Mode in this build?
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On a scale of 1-10 (with 10 being best), how do you rate World Photographer Mode in this build?
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On a scale of 1-10 (with 10 being smoothest), how do you rate the Performance of Microsoft Flight Simulator 2024 in this build on PC?
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On a scale of 1-10 (with 10 being most stable), how do you rate the Stability of Microsoft Flight Simulator 2024 in this build on PC?
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On a scale of 1-10 (with 10 being smoothest), how do you rate the Performance of Microsoft Flight Simulator 2024 in this build on Xbox Series X|S?
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On a scale of 1-10 (with 10 being most stable), how do you rate the Stability of Microsoft Flight Simulator 2024 in this build on Xbox Series X|S?
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On a scale of 1-10 (with 10 being smoothest), how do you rate the Performance of Microsoft Flight Simulator 2024 in this build in Virtual Reality mode?
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On a scale of 1-10 (with 10 being most stable), how do you rate the Stability of Microsoft Flight Simulator 2024 in this build in Virtual Reality mode?
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Thanks,
MSFS Team

2 Likes

This version is the best I’ve seen so far. The frame rate is very stable, and stuttering when moving the camera is basically gone. The landing page no longer lags. I hope this performance can be maintained. If the frame rate could be improved by another 50%, it would be excellent.

2 Likes

Thank you dor this poll. Obviously the lack of windows in augogen building is problematic and penalize one or two topics of this poll. But i must say that the work on the roofs is great, we better see small towns even flying at FL330.

Performance wize, yes i feel it is really better than SU4, but there is still some margin of improvement, especially at landing, or when panning the views… I would like the sim to be much smoother even with a medium range GPU and 8go of VRAM.

Desactivating the helps ,do not work completely as the blue lightning continue to illuminate buttons on cockpit when the mouse stays in it. (I guess you know what i mean).

And… the default aircafts… the ATR noticeably is not improved at all, and we need it :slightly_smiling_face:

1 Like

it is better now, looking forward to more updates and improvement. like shared cockpit, cabin crew serving meals and preparing cabin…etc

2 Likes

I have to say it’s much better than the su4 c and the mainthread has improved, even if sometimes I have peaks of one second… we’re on the right track, even with the add-on it seems better, I’m flying every day and the judgment is certainly positive… I think there’s some further work to do on the general lighting and on the weather… perhaps still due to heavy air traffic, the mainthread loads a little at times, but I’m confident that over time Asobo will be able to resolve these peaks of a few seconds…

Most of the issues I have with this build are very obvious and generally avoidable. Quick roundup:

  • CTD when opening Dev Mode with Smart Docking and AMD FSR 3 FG enabled
  • CTD when closing popped out instrument/toolbar window with AMD FSR FG enabled
  • Third-party conflict with //42 Flow Pro and some UI elements
  • Autogen buildings missing windows

Aside from those, which are largely avoidable, and significant enough that I have no doubt they’ll be resolved prior to full release, this is a very strong build. That said, I also think very few significant changes (at least that are very obvious to the average user and not just “under-the-hood”) have been made here, so I’m hopeful that future builds manage to introduce a bit more impactful change/new features.

2 Likes

OK I’ve voted, but direct answers to the questions have nuance:

Overall Rating of this Sim Update 5 beta build?

Pretty good for the base simulator itself, but there is a glaring problem of Settings not saving correctly, and the aircraft fleet is still neglected.

How do you rate the flight model, avionics, and aviation realism in this build?

Also pretty good, but it depends which aircraft. The Inibuilds A330 series would be great if they: obeyed Sim Rate for fuel burn, and, fixed the spontaneous disconnects from Auto Pilot during flight. “Realistic” Turbulence settings seem to use a lot of system resources in general.

How do you rate the quality of the World Scenery?

The Autogen buildings have lost windows (logged). If possible, photogrammetry trees should be replaced by the new auto-generated trees. How scenery looks is highly dependent on TLOD - when scenery is within TLOD range, it looks mostly ok to me, but the transition - when tiles pop in and out - could still be made to appear more gradually rather than squares popping in and out.

How do you rate the quality of the weather depiction, including Live Weather?

Moderate, I still never see lighting or hear thunder, except maybe twice in the whole time I’ve been using MSFS, both times near Signapore, which was great. At altitude, clouds sometimes still look like patterns repeated, which reduces realism, even on “Ultra”.

The lighting at Dawn and Dusk is really good now, but the artificial glow of clouds and haze at night is over done, and either needs a user-adjustable slider, or to be reduced by 50 to 70%. … I believe the “auto brightness” function in MSFS is making night time look bad, it needs some care - it’s so close to being good, I hope it can be improved.

How do you rate the Performance on PC?

Improving. I’m on a high end PC, using triple screens, so I’m relying on performance improvements to just run the simulator smoothly and with high enough visual settings to make it worth the effort and cost.

I would like Asobo to really consider building a more robust “Dynamic” settings system, that would allow setting a Minimum TLOD / OLOD on the ground, and automatically raise TLOD when in flight as the view expands. But this requires some care - when on the ground at a large airport, I want to see the skyline of the nearby city (taller buildings) but raising TLOD is hard, because it wants to draw the thousands of lower level buildings that are in between…

Also, when the system uses the Dynamic setting to lower TLOD and OLOD, it tends to be a bit rough in how it adjusts - that could be smoother and maybe a bit more predictive (eg, approaching runway).

Also, many of the Settings adjustments that are labelled “Quantity” (Parked Aircraft, Aircraft Traffic) are not “Quantity”, but “Distance”. If I have Parked set to Low, I would expect to see a handful of planes scattered at the airport - instead, I see a handful very near me, and as I taxi, new aircraft appear and the ones behind me disappear. Couldn’t it just place a handful around the airport instead of the game of draw distance which ends up feeling unnatural and distracting?

The base DLSS and FSR3 versions installed with the sim are now over a year old, and performance improves significantly by using DLSS Swapper to update to the latest. I’m not sure of the requirements Microsoft and Asobo have to keep the older version, but maybe consider updating what is in the base install package to newer versions?

How do you rate the Stability on PC?

There is a problem settings not being saved or applied reliably, reported in multiple threads. One that affects me is that FSR3 Frame Generation is saved, but not applied to additional windows in a triple screen set up. I have to disable, then re-enable Frame Generation before each flight.

There is a 100% repeatable CTD when closing any Pop Out Window with FSR3 Frame Generation active. (eg, if you pop out the EFB to its own window, then close it, when you have FSR3 Frame Generation active - Instant CTD.)

The Inibuilds Airbuses are particularly prone to losing Auto Pilot and Flight Directors if you pause the flight (eg, Esc to Settings, then Resume), or even when changing camera views from Drone back to Cockpit).

And the sound levels for many default aircraft require attention - many of the them with cockpit annunciations, the volume is too low, while the air pack sounds are too high - there is a lack of alignment of sound volumes, again, especially in the Inibuilds, but not exclusively - annunciations in the Longitude also are inaudible, for example. People have asked for this type of thing to be fixed for years…

The Boeing 787 likewise is having issues with VNAV and capturing ILS… the whole fleet needs love, seriously.

3 Likes

A post was merged into an existing topic: General SU5 Beta Feedback Thread

Can someone please fix the AMD 9000 graphics issue, it affects a huge group of people, was brought about by a previous update, as was not an issue when I bought the game, and has been going on over a year with apparently minor bug fixes being a priority. On the verge of just fully going back to 2020 and getting a refund as night flights completely ruined. COME ON GUYS FIX IT!!!

Seems like it has been fixed in an upcoming/future beta build.

now new beta 1.7.7.0

1.7.7.0 is out now. Once you participate, please add your vote in these new surveys: Sim Update 5 Beta (1.7.7.0) Forum Surveys