SimConnect based AI Traffic not following waypoints

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Are you using Developer Mode or made changes in it?

yes

Brief description of the issue:

Injecting AI traffic via SimConnect with PLN files is spawning at the correct location with the correct heading. In some cases in then makes a 180° turn flies in the wrong directions and later returns to the old heading. (Issue was pre SU9).
New in SU9 is that it is zickzacking to the next waypoint.

This issue is not happening on all airplanes, seems a bit random.

In the image below you see the spawning point (blue cross) and the next waypoint on the leg (blue circle)

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Detailed steps to reproduce the issue encountered:

Asobo has already of copy of AIGTC and AIG OCI traffic for testing.

PC specs and/or peripheral set up if relevant:

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Hello! Can you confirm if this is still happening with the latest build?

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will run some tests today :slight_smile:

@Jummivana Hey jayne,

sadly not fixed as you can see here:

The screenshot shows the other issue (has been there before but it is worse in SU9).

Blue cross marks the spawnpoint of the aircraft, as you can see it makes a U-Turn and is heading back and then maks a 2nd U-Turn to be back in the correct direction.
In this case the “wrong direction” is quite short, we have cases there they fly 100+miles in the wrong directions. I will make a new report for that.

3 Likes

Fixed in Sim Update 12