WHO WE ARE
Simstrumentaton is the result of @FLRob27 and I (@Crunchmeister71) teaming up with @Toddimus831 to pool our efforts to develop an entire, realistic, and functional suite of instruments for the Working Title CJ4. We also want to thank and credit @HPuukka for some helpful input, ideas and contributions to this project.
WHAT WE DO
Sim Innovations’ Air Manager is an amazing tool. It’s been around for X-Plane, FSX, P3D, and AeroFlyFS for several years now. While there are a lot of MSFS 2020 compatible generic instruments, the selection of specific instruments for specific planes offered in MSFS is lacking.
We love MSFS, and love to fly the various planes. As we find the need for instruments for a particular plane, we build them for ourselves and then share them with the community at large, free of charge. There’s little point in building these for ourselves and keeping them private when so many others in the community could be enjoying them also.
Our goal is to fill that gap and create awesome instruments that match the look and feel of specific MSFS planes and hopefully add cool new features not normally seen in Air Manager instruments. We’ve already added the first cool feature to our CJ4 instruments. Keep reading for more information!
INSTRUMENT SUITE FOR THE WORKING TITLE CJ4
Version 1 of our CJ4 instruments have been available for some time on mine and Rob’s Google drives initially, then our GitHub. While functional, the graphics quality was questionable, not very homogenous (using screen shots from the sim) and relied heavily on Mobiflight to get instruments to work.
Our most recent suite of CJ4 instruments Version 2 have been completely redesigned with fresh, custom graphics, and use native sim commands instead of requiring Mobiflight. They’ve been redesigned, improved and had new features added, including…
NIGHT LIGHTING THAT FOLLOWS AMBIENT LIGHT IN THE SIM!!
When using the optional CJ4 Ambient Light Dimming control and setting it to AUTO mode, the panels will adjust to the ambient light conditions in the sim and lighten or darken over time. There’s no jarring switch from light to dark. The lighting is completely smooth and seamless, transitioning from one state to another unnoticeably. This is a completely new feature for AM instruments! Due to a brilliant script coded by @Toddimus831 which takes into account time, date, latitude, longitude, altitude, and a multitude of other variables, we’re able to calculate ambient lighting in the sim and brighten or dim the cockpit to match.
All our CJ4 panels also have back lighting that is controlled by the dimmer knob on the light control panel either in our Air Manager light panel or from the knob in the virtual cockpit. We will likely be bringing this feature forward to other planes as we create full cockpits for them.
OTHER INSTRUMENTS / PLANES
There are a collection of instruments and controls for various other planes available as well. You could previously find some of those on my Google drive. They have now been rolled into the Simstrumentation project and are available from our GitHub page.
New instruments for other planes will be added over time as need arises and time permits.
The first big step is to sumbit the new v2.x suite of CJ4 instruments to the Air Manager Community Store. We’ve released them to the public here first in order to get feedback and any bug reports. It’s easier for us to fix that before submitting. When / if approved, our instruments will be natively available directly in Air Manager requiring no downloads from GitHub in order to get updates.
Over time, our other instruments which are currently still using game screen shots for graphics will be re-drawn with custom graphics and will also be submitted to the store for inclusion in AM as free community instruments.
Our instruments can be found at our GitHub page here: https://github.com/Simstrumentation/Air-Manager
If you feel you can add to this project with either panel programming skills or are interested in contributing art / graphics, please let us know. None of us are artists in any way. It’s amazing these instruments turned out as well as they did considering our collective lack of graphic design skills. Having an actual artist as part of the team would be invaluable!
Or alternatively, if you want to contribute to the project to create instruments, please let us know.
- @FLRob27 - programming
- @Toddimus831 - programming, 3D modelling
- @Crunchmeister71 - programming, graphic
- @CaptainTick433 - graphics design