So what's really going on with this simulator and the persistent requirement to be connected online - servers really need improvement, or the sim needs to change

In principle I agree 100% with this, and it’s not just the games - Windows updates are notoriously slow, even on hot, smokin’ internet connections.

What I suspect happened is one of two things:

  1. They deliberately under-provision as a cost-saving measure and let the users take it on the chin.

  2. They didn’t anticipate the insane response to MSFS 2020, despite “40 years” of simms and legions of loyal followers, and they got caught unprepared.

Neither of these are excuses, especially for a company the size of MS, but if someone would man-up and say “we goofed. This is what happened and this is what we’re doing to solve it”, people would be much happier and MS would garner a lot of respect from their userbase and the gaming community in general.

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