Lightning in Live Weather - Excessive and where Lightning should not Occur

Flight Simulator is a serious documentary, not a Marvel movie! Harumph!

I’m guessing the clouds are generated using a randomized 3D noise pattern. So they don’t actually know where the individual clouds are, or how large they are. Even if the current weather has a cloud layer 20,000 feet thick and atmospheric conditions that support thunderstorms, if the clouds also need to be scattered or isolated, then most of these clouds won’t be anywhere near the size needed to produce lightning.

For example, given this volume, it might be filled with randomized clouds, some tiny fragments, and some really large chunks. They probably need to sample the volume and find clouds of sufficient height and volume. Not a trivial task, and I can see why a real fix got put aside given the breakneck speed at which they’re developing.

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