SR22T permanent dirt on landing gear

ISSUE DESCRIPTION

Since the release of SU4, the SR22T has started displaying a significant amount of dirt on the landing gear in the aircraft select screen and when loaded in the simulator.

This occurs on all of the default liveries and any 3rd party ones I downloaded to check if the issue was confined to a specific livery, and it wasn’t happening prior to SU4, so I suspect it’s an issue with whatever FS24 uses to show dirt on airplanes after they’re landed on dirt airstrips.

FREQUENCY OF ISSUE

Always

REPRODUCTION STEPS

Please list clear steps you took in order to help our test team reproduce the same issue:

  1. Load any SR22T livery at any airport

  2. Notice dirt on landing gear

YOUR SETTINGS

If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the User Support Hub.

What peripherals are you using, if relevant: NA

[PC Only] No dev mode used

[PC, MSFS 2020 Only] Are you using DX11 or DX12?

DX12

[PC Only] What GPU (Graphics Card) do you use?

RTX4070

[PC Only] What other relevant PC specs can you share?

MEDIA

Please add a screenshot or video of the issue occurring.

Confirmed and I have heard others say the same thing.

Same here, SR22T in the middle of winter in Canada… mud and snow tires? LOL

Same here. Please fix this.

I have the same problem. I hope they fix this. It makes the landing gear look terrible! I Love the Cirrus SR22T it’s a Gorgeous airplane and this ruins the look!

Can replicate.

I’m really bummed this wasn’t fixed in this last update. I can’t even fly one of my favorite aircraft because of it. Here’s hoping it will get fixed in the next one :folded_hands: :crossed_fingers:

To be fair, this doesn’t impact the fly-ability of the aircraft… It’s purely cosmetic.

Yes I’m fully aware of that. But the Cirrus SR22T and Cirrus Vision Jet are my primary aircraft I Love and Love to fly in FS2024.

Still there on SU5.

Thank you for the bug report.

We have created an internal ticket to see if our team already has this logged, and if not they will attempt to reproduce the issue and create a new bug report. This item is now marked as feedback-logged. If there is an existing bug report or one is created, we will move this thread to bug-logged.

Another bug fixed with SU6, awesome !

For reference: