Oh, what a mess.
Two different sources of traffic?
Nope, only one injector was active.
And the internal traffic?
Are you using FS2024 Live traffic or a 3rd party one (which one) ?
Unfortunately, native AI traffic is pretty bad. It also creates lots of stutters. Turn it off in all applicable settings
Call me a contrarian, but at least all of the passengers did eventually take off to their final destination!
Not sure what I’m looking at here, seems fine.
/s
Also, have you had a look at Beyond ATC (if you’re on PC).
The whole default ATC/system needs a complete rewrite imo.
The traffic AI is awful in this simulator; X-Plane 12, P3D, or FSX have far superior traffic AI.
Agreed. Hopefully, this is tackled head-on during SU5 beta. I don’t use traffic, but I can understand this being something that should be pretty ‘standard’ at this point. Of course, nothing is as simple as a wave of the wand.
Quite often I see this message.
And even after this there is a message that the issue is solved, I do not see any traffic until I change 2 or 3 airports. And often I see a lot of traffic on the EFB but nothing arond the plane
There is something wrong with ai engine related to performance. I made bug report about it: https://forums.flightsimulator.com/t/bad-performance-regression-with-ai-traffic-engine/748462
Check out the image below. All the AI aircraft marked in green are AI aircraft that should have landed in UAE, but with gear up during approach they never landed at the destination airports but are still flying 200-300 feets above the ground over Irak and will probabely fly around the MSFS world. This is just ONE of the many issues that we still see with AI traffic in MSFS2024 SU4.


