Still no Live AI traffic

Thanks for your answer, but my above idea about this had nothing to do with active zones in traffic data, it was about liveries… supposed they solved - or circumvented - the issue with stutters on group flight by not showing the aircraft, when the livery is missing on the player’s machine ? There have indeed been complaints recently about nametags flying around without aircraft underneath… now suppose the same would affect AI traffic visibility ? the MSFS session does receive the traffic data, but it won’t show the aircraft, because its Ukranian (or whatever) livery tag is unknown on the player’s machine ?

This idea came to mind when I saw this topic. It’s your solution… a giant livery pack could solve it…

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