Stuttering fixed - my solution (PC)

For weeks now I have tried out all the tips, tricks, proposed solutions and other workarounds on the subject of “Stuttering” and found a simple solution for myself.

For a long time I suspected the rolling cache, which is why it is still deactivated. I have not noticed any improvements or worsening in my current proposed solution, so it remains deactivated.

The following screenshots show my current graphics settings.





My currently installed hardware is:

  • Intel Core i7-11700K
  • Nvidia RTX 3070 MSI Ventus 3x OC
  • 32GB DDR4-3200MHz RAM
  • MSI Z590-A Pro (Mainboard)
  • installed 1TB Kingston A2000 M.2 NVMe

Used test objects:

  • FlyByWire A32NX
  • Simwings Munich Airport (EDDM)
  • live weather
  • no traffic

Now to the actual solution to the problem:

  1. Start the Microsoft Flight Simulator
  2. Click on the world map, select the aircraft you want to fly and select an airport of departure or a gate / parking position from which you want to start
  3. Start the flight and let the flight simulator load until you are in the desired position. Wait about a minute or two there, taking a look around.
  4. Now quit the flight simulator again and stay on the desktop for one or two minutes.
  5. Start the flight simulator again.

From now on you can continue as normal. For me, this procedure made the stuttering disappear completely. I suspect that some cache will be fully loaded beforehand and that all the necessary data will already be available the next time the simulator is started. The reloading of this data usually causes the familiar stuttering.

I would ask you to give 10 minutes of your time to try this procedure. I would be very happy about your feedback.

Note: Please don’t forget the difference between stuttering and the refresh rate. The higher the graphics settings, the worse the performance of the system and thus also the refresh rate. This is not to be confused with stuttering!

I run I9 11900k 3070TI 1080p on full Ultra and RS at 180.

Forcing GPU limitation rather than CPU.

LOD 185

That solved my problems. @Grabber523 explains this very well in another thread

1 Like

Hi @MaxxaMTrash,

As your thread isn’t itself a specific bug report, I’ve moved your topic to the #self-service:pc-hardware category which is more appropriate, so the discussion can continue there :+1:

Thanks!

Sorry but this made me laugh so much :rofl::joy:
And what happens when you leave the airport you depart from,let’s say 1500km away?Close the sim and start again?
Come on man.I’ve seen so many topics with so called solutions that is has become a horrible joke now.
Let Asobo fix it and just be patient.It’s been 16 months now i think.What’s done,is done
Peace

EDIT
I was flagged of course

7 Likes

Well, this is a workaround, not a solution. And if it’s real, then the sim is not doing shader cache correctly. Good if you found a bug. Silly to recommend players start and stop the sim twice to solve an issue. The stuttering from turning your head is the sim loading shaders that it doesn’t have in memory. Now, if turning your head causes the sim to load missing shaders AND store them on disk, then you may be on to something.

3 Likes

Sounds interesting. Can you give me a link? Definitely worth a try!

I also suspected the shader cache and emptied it accordingly. Hasn’t changed anything after restarting the PC. In my case, the method I described above actually works.

1 Like

I followed that thread but your saga and the guy’s advice still makes no sense to me. When you started your comments there, you said you saw no difference between Ultra and Low presets. That is crazy. With your system specs, there is no well in heck you should be CPU main thread limited on LOW in any circumstances, and likely not even HIGH-END. I have similar spec to you, though only an i7-11700F. At 1440p spawning into EGLL, I am only Mainthread Limited at ULTRA, but still get 35-45 fps. With a GSynch monitior and a modern multi-core CPU, you can’t even tell there’s a thread-lock anywhere. And that’s with everything set at the ULTRA defaults, including Terrain and Object LOD set to 200. If I start cranking those down and reduce shadow settings, etc. I can get up towards 50 fps and free up the mainthread situation, but so what? I don’t run the sim sit at the airport for 30 minutes just looking around trying to find micro-stutters. I start the plane and then I fly. In the air, I most definitely WANT the longer LOD settings and I am getting 60-70 fps at altitudes above a couple/few thousand feet.

Far too many people are fixated on FPS in this sim, and not enough of them are fixated on whether flying it is fun for them. Worse, when chasing FPS numbers, they OUGHT to be looking at their CPU temps, GPU temps, power draw, fan speeds and whether they are hitting their power or temp throttle points. It seems to me that just changing sliders and numbers chasing some particular green line in DevMode to max out their own situation isn’t something that will translate well to anyone else’s situation - different CPUs, different GPUs, different main boards, different power supplies, different cases and cooling setups, etc. Every single thing plays a part in this equation,

1 Like

Exactly changing from Ultra to Low made no difference because the CPU constantly under strain.

I changed everything to ULTRA now increased RS to 180 and changed LOD to 185 now I am GPU limited which is a far more fluid experience.

40 FPS constant at Heathrow, NYC and see up to 50 in the air.

Previous to this change I was tanking at 20FPS at EGKK for example.

Whichever works best for the individual and this works best for me.

5 Likes

You were right @KevinSull, @Grabber523.

It’s actually true, as incredible as it sounds, that higher graphics settings prevent stuttering. I just couldn’t believe it. After trying things out for a while with the settings and various restarts and test flights, I can now confirm this theory for my system.

I’m sorry for being so naive and thinking that restarting the simulator was a “solution”. I would like to point out that this procedure actually works for me too!

However, it works a lot better, even without restarting the game (laughs), and it looks even nicer if you bring the graphics card to its performance limit instead of the CPU!

At first I didn’t want to believe that higher graphics settings can prevent stuttering when playing, sounds pretty bizarre, doesn’t it? But it’s true.

I would therefore ask you again to take your time and tinker with the graphics settings. And don’t forget: worse frame rates (so-called FPS) are not the same as stuttering.

4 Likes

Amazing right!

I no longer look at FPS I just want to be GPU limited most of the time. The experience is so much better.

@Grabber523 thank you!

3 Likes

Very nice testing. I am also following these guidelines, and I am getting a great experience. Cheers!

3 Likes

Topic closed at author’s request.