SU3 Beta Discussion Thread

A week ago I had three GPU crashes in one day and quit to return to SU2. No crashes.

The slight hesitation on landing here 50->40 FPS is CPU not gpu.

Running 4k at 200 TLOD. GPU runs at 40-60 % and VRAM 75%.

I ran my new 5080 through two 1h stability tests with OCCT and no problems… up to 85%.

I know a few others have had that graphics card crash with SU3… has it calmed down enough to come back or is it a waste of time?

I hope they polish SU3 very well !

Landing stutters, really good FPS up until about 20-50 ft AGL, then stutterfest until just after touchdown.

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I flew the C172sp classic in basic setting.

As for now i try the Daher 930 TBM
At night i see this reflection in the left window and is angle depending

In the daytime i see this on the canopy nose

To me it seems the same sort of reflection as C172sp-Classic
While i su2 it was like wearing glasses at the wrong strenght
TBM Different livery

I agree. The stutters totally destroy the immersion. It’s near enough fine when cruising but begin descending and the stutters slowly build up until near freezes towards landing. I’ve been trying out the dreamlifter but everytime the ils doesn’t work. Maybe it’s a bug but I’m sure it’s to do with the near freezes on approach

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Hmm, no new beta build today, it seems. They are probably having a hard time fixing the most urgent bugs…

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Hmm, not a word about the lack of a new beta build in the Dev Blog update. Odd, to say the least.

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is anybody else on the steam edition having to log out of windows to get the sim to end in the steam app?

Nope, no issue here.

I do hope that SU3 brings more stability and fixes important issues because as it stands at the moment, when comparing people flying soaring tasks in MSFS 2024 compared to 2020, we estimate that MSFS 2020 is currently flown 1.5 to 2 times more than 2024.

This isn’t just anecdotal. On WeSimGlide.org, where pilots upload IGC files from soaring flights, we track which MSFS version was used for each upload. The data has been consistent for a while, and in fact, MSFS 2024 has been losing ground to 2020 since Sim Update 2.

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Agreed. 2024 is starting to feel like vapour abandonware as each empty promise expires
We were told more frequent updates and hotfixes, none of this is true thus far it’s meandering at the same slow pace as 2020 with a much worse starting point (launch).
People are going back to 2020 and mostly because of the fleet of working 3rd party content.
There is a backlog of 456 items for 2024 MP intake it’s out of control now

5 Likes

As for 2024 starting to feel like abandonware…ummm, SU3 is literally in active beta with a targeted release date for the first week in July. I mean sure it’s been 2 weeks since the last beta build and I’m getting impatient too wanting a new build, but this seems a bit hyperbolic. We’re not even at missing CRJv2 for 2024 levels of time yet!

The funny thing about more frequent updates and hotfixes, is that for MSFS 2020 people actually complained that the SU’s came out every month and came out too quickly, because devs had to make their products compatible each time. It also meant that the betas weren’t long enough for those SUs in MSFS 2020 to completely test all the issues.

The claim that people are going back to 2020 because of the fleet of working 3rd party content. That doesn’t surprise me, plenty of people held off on even getting MSFS 2020 until third party planes and addons were released for it. Do we remember how long it took for a third-party airliner to be released for MSFS 2020 that wasn’t slop?

More than anything that’s what’s holding MSFS 2024 back. If it was actually true that 90% of your addons from MSFS 2020 would just work with minor changes necessary with MSFS 2024 on release, this wouldn’t be an issue.

The whole backlog issue has been going on for 5 years now across both sims, so that’s a much bigger issue that I can’t pin solely on MSFS 2024, that’s an Asobo/Microsoft issue.

6 Likes

Or maybe no news is good news and we will get a new beta tomorrow. I’m not counting on it.

2 Likes

Tomorrow is my hope as well. They’ve been dropping a handful of builds on Friday lately. Worst thing about it not dropping tomorrow: you know it won’t be until Monday at the earliest. Each day I keep hoping for a new build, and it doesn’t come, I just tell myself “maybe tomorrow.” But if it doesn’t drop tomorrow, then you got the whole weekend to keep stewing with the current build.

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You might be misunderstanding what a “beta” actually involves.

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Go in the H125 and the windscreen definitely give the overexposed look imo, I’ve always found it a per aircraft thing with the windscreen rather than the game itself.

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I had a number of GPU crashes recently but that was after turning on some MSI AI feature. I’ve turned that off and no longer have the issues.

I just joined the beta and installed SU3 for the first time.

Before SU3 (non-beta), I was testing with near-Ultra settings on a system with i7-13700K, 64 GB DDR5, NVMe SSD, RTX 5070 Ti (no Frame Generation), and a single 2K monitor. In this setup, I was getting around 80–90 FPS over small towns and rural areas.

Normally, I use a 3x2K monitor setup with DLSS Quality and get 40–70 FPS, depending on the scene. In VR (Meta Quest 3 + Virtual Desktop), performance was around 30–45 FPS.

After installing SU3 beta, I’m seeing only 11–15 FPS in the main menu, 2–4 FPS in VR, and 10–13 FPS in external views, even with default Low-End preset. Interestingly, in the cockpit view of the C172, I briefly get 50–60 FPS, but it drops again in external view.

I already:

Reset all in-game settings (graphics, camera, etc.)

Removed everything from the Community folder

Double-checked NVIDIA settings (latest driver installed)

Rebuilt the rolling cache (changed from 64 GB to 32 GB)

GPU utilization is at 100%, but performance is still very poor. I also noticed strange visual artifacts around aircraft lights — circular glow effects that weren’t there before.
Additionally, during Auto Pause, the sim drops to 7 FPS.

What could be wrong, and how can I fix this?
Also, if I decide to leave the beta, is there a way to revert to the official version without reinstalling everything?

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For about 10 days I am always getting CTD after a while (roughly 5-30 minutes):

Log Name: Application
Source: Application Error
Date: 13.06.2025 15:20:48
Event ID: 1000
Task Category: Application Crashing Events
Level: Error
Keywords:
User:
Computer:
Description:
Faulting application name: FlightSimulator2024.exe, version: 1.5.4.0, time stamp: 0x00000000
Faulting module name: FlightSimulator2024.exe, version: 1.5.4.0, time stamp: 0x00000000
Exception code: 0xc0000409
Fault offset: 0x0000000004e1107d
Faulting process id: 0x3CCC
Faulting application start time: 0x1DBDC64D8057246
Faulting application path: C:\Program Files\WindowsApps\Microsoft.Limitless_1.5.4.0_x64__8wekyb3d8bbwe\FlightSimulator2024.exe
Faulting module path: C:\Program Files\WindowsApps\Microsoft.Limitless_1.5.4.0_x64__8wekyb3d8bbwe\FlightSimulator2024.exe
Report Id: d9a220ee-858d-46c8-aa31-96546f388b4a
Faulting package full name: Microsoft.Limitless_1.5.4.0_x64__8wekyb3d8bbwe
Faulting package-relative application ID: App
Event Xml:



1000
0
2
100
0
0x8000000000000000

37202


Application
Meshify



FlightSimulator2024.exe
1.5.4.0
00000000
FlightSimulator2024.exe
1.5.4.0
00000000
c0000409
0000000004e1107d
0x3ccc
0x1dbdc64d8057246
C:\Program Files\WindowsApps\Microsoft.Limitless_1.5.4.0_x64__8wekyb3d8bbwe\FlightSimulator2024.exe
C:\Program Files\WindowsApps\Microsoft.Limitless_1.5.4.0_x64__8wekyb3d8bbwe\FlightSimulator2024.exe
d9a220ee-858d-46c8-aa31-96546f388b4a
Microsoft.Limitless_1.5.4.0_x64__8wekyb3d8bbwe
App

I am quite happy with the performance now. Hopefully the next one brings more positivity

2 Likes