ISSUE DESCRIPTION
Description of the issue: 1.6.13 seems to have introduced a lighting issue around the moon in clear skies. The light of the moon fading into the background has weird “break bars”
Edit: those examples were taken over cities
FREQUENCY OF ISSUE
How often does this occur for you (Example: Just once, every time on sim load, intermittently)?
Always
REPRODUCTION STEPS
Please list clear steps you took in order to help our test team reproduce the same issue:
-
Load into clear sky at night and look at the moon
-
notice the unnatural fade to black (the screenshot compression here makes it hard to show)
YOUR SETTINGS
If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the User Support Hub.
What peripherals are you using:
[PC Only] Are you using Developer Mode or have you made any changes to it? No
[PC Only] What GPU (Graphics Card) do you use? 7900XTX
[PC Only] What other relevant PC specs can you share?
MEDIA
This is what I’m seeing on my PC. Not sure if this repros what you are seeing:
Exposure Compensation EV: -1
Exposure Compensation EV: 0:
Zoomed in:
Expand to see my basic PC specs:
| Item |
Setting |
| CPU |
i7-12700K (no overclocking or undervolting) |
| RAM |
32 GB 5200 MHz DDR5 CL40 RAM |
| GPU |
Intel Arc 770 (16GB, v32.0.101.6314) |
| REBAR BIOS Setting |
On |
| Main MSFS monitor |
55" Hisense U7 4K TV @ 120Hz |
| Secondary monitors |
Two 32" 1080p 1360 x 768 @ 60 Hz |
| Internet |
Starlink, with max download speeds of ~ 200 Mbps |
| Peripherals |
Microsoft USB Natural Keyboard, Microsoft USB Wireless Intellimouse Explorer, Xbox 360 Wired Controller, Logitech Extreme 3D Pro |
| OS |
Windows 11 Pro 25 H2 v26200.6584 + all OS updates. |
| MSFS 2024 Edition |
MS Store Premium Deluxe + all WUs & CUs |
| Build Version |
SU4 v1.6.13.0 |
| Downloaded Core Content |
None (i.e., all Streamed) |
| Marketplace Addons (Streamed) |
BijanStudio Seasons Enhanced 2024 v3.1.1, MamuDesign Marinas v0.9.3 |
| Community Addons (Local) |
Fowlmere, Hells Canyon, Lincoln Regional, Trade Wind, Vessels Channel Islands |
| Community 2024 Addons (Local) |
Got Friends Norden Liveries, PMS50 GTN750 |
No performance-improving applications are installed (e.g. for CPU or GPU improvements).
The Intel Graphics Software App is not in use.
Expand to see my graphics settings
| Item |
Setting |
| Display Mode |
Full Screen |
| HDR10 |
On |
| Exposure Compensation EV |
-1 |
| Full Screen Res |
3840 x 2160 |
| Anti-Aliasing |
TAA |
| Render scaling |
65 (Resolution: 2496 x 1404) |
| AMD FidelityFX Sharpening |
150 |
| Max Frame Rate |
On |
| Max Frame Rate Value |
60 |
| Frame Generation |
AMD FSR 3 |
| Framerate Multiplier |
2x (N/A) |
| VSync |
Off (N/A) |
| VSync Interval |
Half refresh rate (N/A) |
| Dynamic Settings |
On |
| Frame Rate Target |
30 |
| - |
- |
| Global Rendering Quality |
Custom |
| Terrain LOD |
400 |
| Off Screen Terrain Pre-Cache |
Ultra |
| Displacement Mapping |
On |
| Buildings |
High |
| Trees |
Medium |
| Plants |
Medium |
| Rocks |
Medium |
| Grass |
Medium |
| Object LOD |
200 |
| Volumetric Clouds |
Ultra |
| Texture Resolution |
High |
| Anisotropic Filtering |
16x |
| Water Waves |
Medium |
| Raytraced Shadows |
On |
| Shadow Maps |
2048 |
| Terrain Shadows |
512 |
| Contact Shadows |
High |
| Windshield Effects |
High |
| Ambient Occulsion |
High |
| Cubemap Reflections |
256 |
| Raymarched Reflections |
Medium |
| Light Shafts |
Ultra |
| Depth of Field |
Off |
| Motion Blur |
Off |
| Glass Cockpit Refresh Rate |
High |
| Characters Quantity |
Low |
| Characters Variety |
Medium |
| Characters Quality |
Medium |
| Airport Services Quantity |
Low |
| Airport Service Variety |
Ultra |
| Parked Aircraft Quantity |
Off |
| Parked Aircraft Variety |
Ultra |
| Aircraft Traffic Quantity |
Medium |
| Aircraft Traffic Variety |
Ultra |
| Road Traffic |
Medium |
| Sea Traffic |
Medium |
| Fauna |
Ultra |
| Seatbelt Visibility |
On [SU4] |
Expand to see my other settings
| Item |
Setting |
| Online Tab |
|
| Photogrammetry |
On |
| Aircraft Traffic Type |
Off |
| Air Traffic in Career |
Off |
| Live Weather |
On |
| Multiplayer |
Off |
| Multiplayer Servers |
West USA |
| Show MP aircraft in close proximity |
Off |
| Rolling Cache |
16GB |
| Bandwidth |
Unlimited |
| Flight Model Tab |
|
| Flight Model |
Modern |
| Advanced Options Tab |
|
| Developer Mode |
Off (Dev-FPS enabled by using the -showFramerate switch) |
Seems to look OK on your side. The effect I‘m now seeing is an intense glowing area around the moon that does not fade properly into the night sky Color anymore.
The glow is ending quite abruptly, like a „line“
Those screenshots look pretty normal to me. Where’s this line? Is that what the red lines point to? (I ask because there’s nothing visible between those red arrows that looks like a line to me. The glow extends beyond them.)
Yes the arrows point to the area where the fading of the light into the background ends. It’s like the glow of the moon ends on a line abruptly
I’ve brightened it up for you:
Another detail I forgot to mention that I’m using an OLED monitor, so for those using a “traditional” screen might not see the issue as intense, depending on backlight intensity/bleed.
Another example; I noticed it is only well visible with full moon.
Below picture is edited (contrast etc.) to show the issue better with the forum compression: