TCA Throttle Broken again!

Detents are all out of wack since update? TOGA is right place but CB and MCT both not where they’re supposed to be. Was all perfect before the patch!

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Here is my setting. This is not a perpection but It can flyable.
And DO NOT FORGET ‘CHECK REVERSE AXIS’.

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I confirm that it is broken again.

It was working perfectly before the patch, with the detents and the reverse. Now it is out of place and it is needed to check the reverse axis option.

I’m not complaining but I’ve spent 2 hours of my time reconfiguring this, so you can solve this in 2 minutes.

  1. Make sure you use the Throttle 1 Axis (0 - 100%) and Throttle 2 Axis (0 - 100%) mapped to the throttle quadrant. Don’t use the regular Throttle 1 Axis and Throttle 2 Axis.
  2. Activate the Reverse Axis.
  3. Set up your Sensitivity to follow this:

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Would it be in any way possible, perhaps, NOT to destroy the input device settings with every update, or if so, at least to improve them? Spending ages with the settings on every update is pretty exhausting.

I think the reason they changed the sensitivity curve is because they need to make compatibility support for every other controllers. the sim doesn’t only use the TCA quadrant, there are hotas, other throttle quadrants and gamepad controllers.

The first launch version only has a 2-directional curve. Which works for the usual most common peripherals. Then thrustmaster came in with the TCA quadrant, which is designed differently with the detents and reverser zone. So they have to make it compatible by changing the curve from a 2-directional axis to a 4-directional axis.

But this change didn’t have the curve to smooth, you would notice the curve is pretty linear up to a point then it turns on a sharper angle to another linear line. It looks like a Z shape instead of a smooth S curve. This obviously breaks a lot of hardware curve setup and everyone had to reconfigure it. But that’s still not perfect. My X-56 got a bit weird after this, but it is what it is and I can only reconfigure the sensitivity so far to get it as close as the one before without being the same anymore.

Since this was a problem they need to make the sensitivity curve work well again for all of these different hardware without having to completely break the TCA quadrant. So they still keep the 4-directional curve, while making the curve applying a smoother S curve to support these other hardware.

Does that mean it needs to sacrifice a few hardware when the changes are deployed? It has to. Some hardware needs to be sacrificed in the initial deployment so that the rest can be recalibrated properly. It is what it is… It’s not possible to NOT destroy the input device settings. But I don’t think it’s a big deal. Just jump in, test things out, if things don’t work the way it was before. Recalibrate it until it does.

I can believe it. XPLANE 11 is fully compatible and MSFS2020. Not. Please could you update it. In each update asobo destroy the simulator. Now I can’t fly I return to XPLANE

But I see that differently. Yes, you can’t please everybody. There are far too many different input devices for that. But in 2020 it would be possible to save a working profile in a way that it remains untouched during an update. No matter if the basic configuration is adjusted or not. Especially if you write in the changelog: We especially support your device.

Well it they’re not lying. The config changes and we have to recalibrate it, sure… But it’s still supported as is written. It’s not like the patch suddenly make the hardware undetected and downright not working at all. It does work, it just changes the way it work from the start of the patch. So we just need to change it to fit with the new situation.

yes, unnecessarily with every update.

Sometimes it makes me crasy if developers are doing such stupid things like the curves for the TCA Quadrant. Why do they misunderstand this hardware.
I have read so many posts about setting up this gadget, but if the two thrust levers of my TCA have async values on there way from bottom to top, its impossible for me to have fun with.
All what we need is a simple calibration procedure like for old joysticks and the undestanding of Asobo that we don’t need curves!
We need linear values between the important Points: TOGA, CL, Idle and Full Reverse. The movement between is linear and not a stupid curve… These points are important and needs to be set.

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And!
This is the Challenge if Thrustmaster releases the other 2 parts with Speedbrake and Flap Control! They also need defined points for detent.

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