I’m still suffering with this annoying glitch. I’ve narrowed it down to the root cause now, it’s sunlight from the sun. It causes a strange texture corruption/flickering where its light casts and is very distracting.
I’ve tried turning off and every option from low to ultra for all possible related settings, shadows, bloom, light shafts, raymarched reflections, ambient occlusion etc but nothing fixes it. I’ve also switched between DirectX11 and DirectX12.
Does anybody else experience this? I assume if people did it would be a major complaint. I’m at a loss as to how to fix it. I also don’t know how to capture it in a video, it doesn’t show at all on flatscreen, it’s a VR only problem.