TFFJ Objects dependent on another airport

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Are you using Developer Mode or made changes in it?

No

Brief description of the issue:

It’s more of a design flaw than a bug. This airport (gustaf-lll TFFJ) is using an object that belongs to another airport (Tenzing-Hillary VNLK), so if you decide not to install or uninstall it you lose objects in the first airport.
Ideally, if you share assets between airports, they should be placed in a common and independent folder (common to both but independent of each other) so that you don’t lose objects in the scenario if you decide to uninstall one or the other from the content manager itself.

Provide Screenshot(s)/video(s) of the issue encountered:


Detailed steps to reproduce the issue encountered:

  1. Uninstall Tenzing-Hillary VNLK from content manager in game.
  2. Visit gustaf-lll TFFJ and see the wall as shown in the picture.

PC specs and/or peripheral set up if relevant:

Build Version # when you first started experiencing this issue:

1.24.5.0


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Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

If relevant, provide additional screenshots/video:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes

Provide extra information to complete the original description of the issue:
-Default TFFJ= There is a Rock Style Wall with a Chain Link Style Fence on top of it.

-After removing VNLK= The rock style wall is missing. The chain fence then appears to float above the ground. No Rock wall can be seen.
-Crash detection is still in place, however the rock wall is invisible. You can not go under the chain fence.

If relevant, provide additional screenshots/video: