The broken 225/03 wind discussion thread [Extremely Concerning]

The bubble close to the ground issue is everywhere though, even In Europe.

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To add another 0.02$ to this weather discussion: I am currently flying from Zurich to Rome, and I can tell you that the current weather in the simulation for Zurich is spot on:

Also I got actual wind data over Switzerland, other than the generic “225/3”: screenshot taken just when entering Italy to the south:

The wind indicator reads 220/101, and yes, I almost spilled my coffee in the cockpit :slight_smile:

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It seems like the US area has not been having the accurate wind data Europe has however.

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And never got acknowledged?
What kind of behaviour is this?

Yes Mr. Scorpion.

That’s exactly why your expectations were not met.

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I pay for a product. It’s not my concern, how it gets produced.

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I had posted in another live weather thread I was able to actually look at the data being sent from the regional API servers for the game. The data the server is giving back for US locations, the separators are actually different in 1 spot versus from a known working location in Europe. The data isn’t human readable (it’s a data stream) but you can tell where the separators are between the data. My guess is because of this, the game isn’t able to parse the local weather every time it is queried from the API and thus it’s rejecting it and not loading it in. You can grab the weather for a given set of coordinates so I did KCLT, KDAL and the Meteoblue office. Below you can see the highlighted separators and you can see the 2 for the us are the same but for Europe there is 1 that is different, and I know the weather for this location works in FS2020.

So truly, no amount of anything we do on our side will fix this and it has to be fixed on Asobo/Microsoft’s side.

wx_data

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Well, that was basically touted in every second article about the upcoming FS2020. I mostly read German IT news, but also Ars Technica.

Here is a quote:

Quote: “With promises of a 10-year plan, we hope to see more free and paid updates once that series of updates concludes.”

Yes, I fully agree. But we are a mere 10+ days into the release, and people here in the forum are already going berserk! Give the development studio some time, let them use their well-deserved holidays first! That’s all I am saying.

And they are probably hard at work already fixing the most pressing bugs, namely installation issues (I had to take two attempts myself for the download, but the second run went smoothly).

Possibly. But I for one are totally happy with it! Yes, I am not a hardcore simmer. Closer to being a “noob enthusiast”. And as a head of some IT department you should be familiar with “release early, release often!” in modern software development :wink:

And a LOT of stuff IS working in the current “1.0”. But yes, I do understand that some “hardcore simmers” are disappointed. Also I as a total beginner get confused when the ILS approach isn’t working as expected, because the ATC put me like 20’000 feet above the runway, being only 15 miles out. But once you get to understand those “quirks” you can get around them (e.g. by manually requesting a flight level change yourself early on).

I have fun with it, also when it comes to (basic) flying! Does everything work as expected? No. Is everything fully implemented? No. But again: a LOT of stuff works already.

My point with the “cloud infrastructure” was more about that there is way much “more code” behind the scenes (not just the one that get’s installed on your local disk/SSD) than people here - especially those that are not familiar with software development - might think.

This is not simply a “simulation” which runs on your computer: this is a completely new experience, with a lot of cloud infrastructure running in the background!

Given all that, the “1.0” runs surprisingly stable, I have to say! E.g. multiplayer is working great (I only occasionally see people “glitching around”), I do get weather updates at least here in Switzerland, and the simulation runs mostly stable (in terms of “crashes” - but yes, I do get those application crashes sometimes).

Again all folks here: give them some time to settle. Do appreciate what we already have received! If after one year or so the flight models/systems didn’t improve - then you may start to complain.

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It says on their page that they’re using “open data” sources for the initialization of their numerical forecast models, and the third party models they list on their page are open source and in the public domain.

You can actually download the data and run these models yourself. The raw model data is freely available along with tools to grab and process it: OpenGribs - Home

In fact, if the Flight Simulator weather system is exposed in the SDK at some point, I imagine a third party developer doing just this. You could really do some amazing things in Flight Simulator with a super high resolution, convection allowing model like the HRRR and fine control over the simulator’s weather
 like accurately drawing individual thunderstorm cells, their updrafts and downdrafts.

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Have you raised a ticket with zendesk with these details?

Next time when i buy something, i’ll pay the seller after one year. If not, he may start to complain


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Next time before you buy something wait for reviews?

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Those reviews with 10/10?
If You don’t expect what’s written in the features, good for You. I expect it, though.

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Weather in the SDK is currently listed as TODO so not yet implemented but looks like they will in the future open it up for developers.

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Or you stop believing “marketing speech” religiously and/or inform yourself about the product: it’s not like there haven’t been like a gazillion of tests and YouTube videos out there beforehand.

My expectations were fully met. But hey! You could have spent like 5 EUR (or whatever the price for the “Xbox game pass” is) and test it in advance!

Or again, you simply wait a bit patiently, create constructive bug reports and see what happens


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I did two flights in the 320 today. On the first one from Innsbruck to Zurich live weather didn‘t work properly (winds were okay but the weather was clear), but on the second one from Basel to Geneva everything was spot on. For most of the flight I could only see clouds. Then, on the approach, the clouds opened up and gave way to a stunning view of the mountains and Lake Geneva below. Absolutely amazing.

Acknowledge us senpai

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Hi there, great response which I fully respect. Just a couple of things from my side:

Yep, 10 years it is. But again, to my knowledge they never stated that this means 10 years of support or just 10 years minus the ones it already took to get here. :slight_smile:

Good point, I also don’t like how people interact here sometimes. I guess some of the frustration is due to the fact that the communication during the Alpha/Beta stage already was non existent, and it didn’t improve that much after the release


Well, with that approach you have every right to be here and to contribute, just as much as those weird (my word, not yours) “hardcore simmers” like me that you are referring to. :wink:

Agreed. Just strange that they didn’t postpone the launch, then. As mentioned before, many things were known to them and a two-week Beta phase was the weirdest thing I’ve ever seen. I mean, it takes weeks to gather the input, sort and prioritise it and put together a new build for another iteration
 The rush at the end was just–weird.

Happy flying! :slight_smile:

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It is good to see such excellent analysis and dialog here. All of this kind of thing needed to happen a year or two ago during development and way BEFORE even a Pre-ALPHA was distributed to an outside test team!

How long it takes to fix is what is important now. We don’t need to be presented with ANOTHER stream of FEEDBACK SNAPSHOTS lasting months. Acknowledgement of the issues is fine, but to make some sort of further advertisement hype out of the acknowledgement of basic blunders will not phase the flight sim community, I assure everyone.

This kind of thing needed to be fixed long ago - and it needs to be fixed NOW.

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