Questions I have.
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Why is career mode online if it is single player, and will never be multi-player? Making it multiplayer after the fact is already impossible because you would have to force too much merging of data to make it work, like company name uniqueness etc.
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Why is career mode so brutal with punishments to credits? Punishments seem to all function PERFECTLY. Or, if they are bugged, they punish you worse, not less. It is only the reward structure which is bugged. To the point where there is an entire thread on how to avoid said bugs so you can actually progress.
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Why is there a market option when you go to purchase an aircraft for your company? It doesn’t function… yet…
There are simply way too many things that point to them inventing problems to sell us the solution later. Otherwise why not make this client side only. Why would they waste server storage and bandwidth for a single player aspect?
I think people are going to feel silly defending this so hard when boosters come out lol. All anyone wanted was objectives and a reason to fly. This is what they gave us. I know many have not tried FSEconomy, but frankly, it is better than this, and you have to go through A LOT of jank to make it work. Still better. Same with OnAir.