I’ll grab some details, and add this to my list of FFB gear.
https://forums.flightsimulator.com/t/list-of-force-feedback-hardware/648622
I’m baffled by some design decisions here. They made the base out of metal, but then made the yoke itself out of plastic! Also, why did they put those console controller style trigger switches there instead of regular buttons?
While watching Mark’s video, I noticed that the yoke didn’t fall forward when the engine was off, and seemed a bit juddery when he throttled up. I’m sure that can be tweaked in the software.
Nice to see that it supports a full 90 degrees on roll though.