Throttle/Flaps/Mixture/Speedbrake/etc axis at 50% when exiting menu WU IV (1.15.7.0)

Microsoft Store

@FoxMike1080, thanks for the tip, but didn’t help me a bit. I was really hoping it would, too, because it’s become a MAJOR PITA for me. So here’s to hoping Asobo gets it fixed, if not in SU4, even sooner is better. Put out a hot fix if you have to.

You hear that @Jummivana? It’s a serious problem for me, sometimes to the point that I have to restart flights from scratch. Please fix it. Today would be great! Regardless, I’d at the very least appreciate an acknowledgement from you that you read this, even if you can’t help fix it on your own. A deeper explanation would be great, too. As deep as you’re capable or permitted to go.

Yup needs a hot fix. I purchased the bell 135. However due to this bug, I crash every time I come back from the menu- the bell can’t handle the sudden power drop from my mixture resetting.

I’ve tried everything in this thread. Ended up buying FSPCUI just to map my controls directly into MFS. However there’s no way I should be forking out that amount of money to fix a game breaking bug. Would be really nice if this was recognised in the dev updates.

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@JollyJackKetch, I don’t even know how to do that if I wanted to. And I might, if this thing doesn’t get resolved soon. If you can help me with that, please let me know.

But please TAG me in your message. I know I sound like a broken record about that, but without doing so, I may not even notice that you’ve replied to me, and if I do, it’s pure, blind luck. If you don’t know, you can tag me by typing @ KevyKevTPA without the space in whatever message you create on the topic. Please, and thank you.

And spread the word, if everybody did that, we’d all have a much easier time finding posts addressed to us, most especially if it’s been a minute.

Also getting this issue.

Steam version

Honeycomb Alpha and bravo, MFG Crosswind pedals

Since swapping my USB connections a week ago I haven’t had this problem come back yet.
Now just waiting for next Update and “How in the world is this even a bug” bug show up.

Have the same issue.

Steam version, Honeycomb Alpha and Bravo

Quite unbelievable and very annoying that the issue is still not fixed 


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Still happening here, getting quite old now


Confirm. Steam. Saitek Quadrant.

When is the next video with the developers scheduled so we can get some feedback about whether they’re doing anything about this?

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I’d like to know as well as I have intentionally not been playing because of this 1 bug being a complete dealbreaker for me.

Same here. Microsoft Store, Honeycomb Alpha and Bravo, Logitech Rudder pedals.

I can’t find any mention of this bug on any of their acknowledged bug lists or improvement roadmaps. Maybe I’m blind & missing it? These leads me to conclude a fix for this will not be included in the impending Sim Update, and we’re looking at another 2-3 months of the game being unusable. Am I wrong? If so please explain, thanks.

@Lerxst0, I want this fixed just as much as the next guy, and I’m hoping in SU4, but it doesn’t render the game unusable. You have to either avoid using escape, or if you do so, be prepared to jump on your controls to fix them asap after getting back it. Are you seriously going to park the sim because of this???

You guys and the u-word. As soon as I see that, I instantly do this: :roll_eyes:

I’m not parking the sim because of it, and if you do, that’s just nuts.

Most of my playtime involves interruptions, unfortunately. I am hitting escape to pause often. Because activepause doesn’t work right either. It became really tedious, really fast, to have to reset multiple analog axes each time, especially with multi-engine aircraft and mixture controls killing engines mid-flight. The game quickly became so annoying, so fast, I wasn’t having fun or learning anything anymore, and those are the 2 reasons I bought the game. So yes, it is indeed unusable for me.

@Lerxst0 set a key up to do a “real” pause, not the ESC type and not the “active pause” type. I think it’s set pause on, but I don’t have the sim on to check. Please let me know whether or not it works, and if it doesn’t, I’ll try to help further, but please tag me when you do so by typing “@ KevyKevTPA”, without the space, in your response back to me, as I did to you. That way I get the same notification you just got and KNOW that you’re trying to talk to me, rather than relying on luck for me to wander back into this thread.

It’s an EASY fix. Just let me know if you figured it out or need help, and TAG ME, please!!!

Chat soon I hope.

If it’s easier for you, you can find me in my Discord Server here.

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I can confirm repositioning the USB connections fixed the issue for me too. Give that a shot if you’re still having issues..

@Lerxst0, I can confirm that the mapping you want is “Set Pause On” and “Set Pause Off”. I have them mapped to P and CTRL-P on my keyboard, and two different buttons on my joystick, but you can put them wherever you like.

Please let me know, and at the risk of sounding like a broke record, please tag me when you do.

Thanks, you’re welcome, and good luck!
KKT

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In all my decades of gaming I have never experienced an issue where control input’s reset to 50% when exiting to menu in any game I’ve played ever. Certainly not a flight or space sim.

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@somethingbrite, things have “never happened” until they happen. Now it has. At least once that you or I are aware of. MS will get it fixed, hopefully in SU4, but if not, soon enough.

In the meantime, remap your controls to the “real” pause function as I instructed in the very post you responded to (without tagging me), it’s a great workaround. The only time it won’t work is if you forgot to change your joystick or throttle settings, and need to fix that. But just don’t do that, check 'em before you pop into the cockpit, and you’ll never have to use the ESC pause feature again, even after it’s fixed. Now that I’ve remapped my joystick, I don’t see ever using that unless I need to restart my flight or go back to the main menu for whatever reason. But if you’re doing that, the 50% bug won’t strike anyway.